When your character was created, five of its key qualities were determined randomly by
SlothMUD.
These qualities are called "stats" and are Strength, Intelligence, Wisdom, Dexterity,
and Constitution.
Each stat has a numerical value between 3 and 18, with higher values being better.
Once you get 18 in a stat, it is possible to use max_stat equipment to increase your
stat. The maximum you can increase the stat is based on your class order and your
current levels.
Level Class Order/Stat Maximums
1x40 - 19, 18, 18, 18, 18
2x40 - 20, 19, 18, 18, 18
3x40 - 21, 20, 19, 18, 18
4x40 - 22, 21, 20, 19, 18
5x40 - 23, 22, 21, 20, 19
6x40 - 24, 23, 22, 21, 20
7x40 - 24, 23, 22, 21, 20
8x40 - 25, 24, 23, 22, 21
Each Max Stat gets bonuses:
Max Con = Extra hit points, extra hit point regen
Max Dex = -.5 AC per stat point
Max Str = Extra damage and extra hitroll
Max Wis = Extra Mana Regen and divine focus
Max Int = Extra Mana and arcane focus
You will be able to see the values of your stats when you reach level 8 in your primary
class.
The five stats affect you in different ways.
A high Strength (STR) score increases the damage of your attacks as well as the
effectiveness of pushing, bashing, and so forth.
Your Intelligence (INT) determines your maximum mana, how easy it is to learn a spell,
how many spells you can memorize at a time, and other minor things.
High Wisdom (WIS) speeds the regeneration of mana and affects how well a cleric can
raise people from the dead.
Dexterity (DEX) strongly affects many thief skills, and a high value improves your
AC (armor class).
Finally, a good Constitution (CON) score improves your maximum HP (hit points) and
makes it easier for you to be raised from the dead.
When you chose your class ordering, you determined what kind of person your character
would be.
Your choices for primary and secondary class automatically tell SlothMUD which stats
you consider most important. This means that (for example) a primary mage's best stat
will always be INT. Your secondary class determines the next most important stat,
so a Mage/Cleric would always have INT as his best stat and WIS as his second-best.
Generally, for spellcasters (mage, cleric, necromancer, and druid) high INT and WIS are
desirable, monks and warriors are most effective with high STR, CON, and DEX, and bards
and especially thieves do best with a high DEX (STR is also useful). SlothMUD considers
the most important stat for each class to be:
Bard: DEX
Cleric: WIS
Druid: WIS
Mage: INT
Monk: CON
Necromancer: INT
Thief: DEX
Warrior: STR