I hardly ever shift into druid forms when playing Toxis. His combination of powers makes him very strong. But it is nice to be able to shift for a quick kill or kill something that hits hard. Druid is an alternative playstyle, some like it and some don't. I just don't see why not let everyone be able to shift? The thing that I loved about sloth was the ability to get all the skills and spells from each class. That started changing with prime skills and spells, which I like, but I'd hate to make it impossible to use the basic options from all classes (like no good undeads to use cuz necro last, or can't even shift into a halfway decent form because druid last).
1: Druid forms should be more powerful, aren't they already? Or just give them more shift eq... There's a lot of cool shift eq that could be given to them for little ac or hit points.
2: Allow druids to tank. They don't have parry, and that's where a good warrior will always have over. But if you don't want 2000 hp tanks, then let's at least give minotaur shift in with 1000 hp so we can at least have a nice tank when no warriors can be found.
3: I'd love to see druids be able to shift and man up, our frontlines are so weak. Group chaos everywhere, and let's face it, I don't think most druids want to heal anyway

. Since most thieves can't stay on frontline, at least druids could. I'm not sure why druids aren't on frontlines more often, is it because their mana is wasted too quickly? One reason why I never shifted in groups is because it's so much better to use mana to heal or blast rather than shifting. So perhaps there could be a form that is druid prime that doesn't use mana, that deals a decent amount of damage, that can stay on frontline for extended periods of time...
4: I think it would be nice if some of the eq was looked at so that bards, thieves, and monks could stay on frontline with at least -9 ac... it's not like thief mobs miss anyway. We're all pretty sick of 1 person on frontline and 10 in backrow because no one can take that punishment. Toxis has -9.8 ac and he still gets pounded on frontline. If you don't have -9 ac forget it, you're in back row.
5: I really liked the idea of autospells for druid PRIMES to give stone (or ironskin) if it falls and you're shifted. Stone (iron), bless (grace), hungry/thirsty, avatar sight, and unsure if any others needs to be added.
-Brad