Changelog 2017-12-19

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Changelog 2017-12-19

Postby *teker* » Mon Dec 18, 2017 8:48 pm

Tomorrow's reboot will have the following:
- Fix for restrung items in the post office
- Change in algorithm for how spell books show up in shops. I've deleted all the bugs filed for "xxx book shows wrong restricts in shop" so if you see more of these, start filing them again.
- Cool down timer for "reading"/astrology so you can tell when you can use it again.
- Teleportation due to convocation or summon spells interrupts studying/teaching/etc.

Outside the code I fixed the ticket sellers in BH so that Wendy shows both Lyme boats and Lars shows none.
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Re: Changelog 2017-12-19

Postby Gorka » Tue Dec 19, 2017 3:21 am

Teker, is there something you can do about the avatar shop perma sanct not working with darkcloak? The thing we would like to see was dark cloak working with this but on a normal spell timer for 8 mins. (The length of a regular aegis)

There is a couple of frustrations with the way it works at the moment...

1) Some areas are unrunnable without darkcloak... mystica caverns, rlyeh, den of thieve to name a few.
2) Some of us preparing for rebirth can't stomach the thought of 75ma sanct again, esp low ma regen types.
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Re: Changelog 2017-12-19

Postby *Breeze* » Tue Dec 19, 2017 7:20 am

Gorka wrote:Teker, is there something you can do about the avatar shop perma sanct not working with darkcloak? The thing we would like to see was dark cloak working with this but on a normal spell timer for 8 mins. (The length of a regular aegis)

There is a couple of frustrations with the way it works at the moment...

1) Some areas are unrunnable without darkcloak... mystica caverns, rlyeh, den of thieve to name a few.
2) Some of us preparing for rebirth can't stomach the thought of 75ma sanct again, esp low ma regen types.


yes there is something that can be done, but it was done that way on purpose.
(this has come up in the past a few times)


if he wants to change it, i can tell him where he has to look and how its done,
but only after we (he, splork, I) talk about it.
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Re: Changelog 2017-12-19

Postby *teker* » Thu Dec 21, 2017 1:30 pm

What does it do now? The cloak just not work?
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Re: Changelog 2017-12-19

Postby Gorka » Thu Dec 21, 2017 2:11 pm

I don't actually know what happens when you cast dark cloak when you are "Avatar Glowing" you'd have to ask Cyprimus exactly, I just know it doesn't work.

Nearly every avatar I know, except Cyprimus (and I think I saw Surfnazi glowing the other day), will not buy because it's not compatible with dark cloak. There is probably 10-20 avatars that would buy if it's changed. It would probably stand to be the greatest change to the game since eqset.

Either it could be changed to work on a timer with dark cloak (prefered solution) or we would need to toggle the avatar glowing on and off so we could do regular aegis with dark cloak. Basically without dark cloak there simply is no solution and it's worthless to players, which seems to directly contradict the reason for providing it in the first place. I think there is a logical basis for the change, that's just my opinion.

EDIT: I just asked surfnazi and he says the message is the "Nothing seems to Happen" message. Apparently God lite and potions can override the perm sanct so they can get dark cloak then.

Seriously though Teker, of all the little gripes about the game, this one has a lot of players on the edge of there seats in anticipation. Just for the record... there are other issues with the perm spells on this list... some mobs attack players who have hide... obviously perm fly means you can't run places... nearly all of the spells offered can be purchased just by buying the avatar sight option... ideally perm spells need to be toggled by players... but dark cloak is the big one.
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Re: Changelog 2017-12-19

Postby *teker* » Thu Dec 21, 2017 3:43 pm

I took a look at the code and I understand why it's not working. Started immortal discussions... stay tuned.
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Re: Changelog 2017-12-19

Postby *Splork* » Fri Dec 22, 2017 12:23 am

Its an easy fix and one which was debated time and time again for two decades. Balance used to be an issue and is why the current code is the way it is. Balance is no longer an issue here. I am fine with the change, not that anyone needs my approval :mrgreen:

Who doesn't love playing a game where the players are the only things ever gaining power?

Heck, even I am enjoying the game these days :P

Next year's code:

settings
Verbosity:
BRIEF: off
COMPACT: off
PROMPT_CR: off
CONCISE: off
CAN CORPSE: off
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Re: Changelog 2017-12-19

Postby Gorka » Fri Dec 22, 2017 2:11 am

That's an awesome change. Thanks very much. Merry Christmas.
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Re: Changelog 2017-12-19

Postby Josiah » Mon Dec 25, 2017 11:48 pm

Unlurking just long enough to say thanks for this update!
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Re: Changelog 2017-12-19

Postby Gorka » Tue Dec 26, 2017 10:59 pm

I should have saved 50b by the end of the day, will this change go ahead in the near future? Is it safe for me to buy?
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Re: Changelog 2017-12-19

Postby Gorka » Wed Dec 27, 2017 11:31 am

So I just brought Pema Sanct, please don't leave me in the lurch on this, as 5+ areas have just become difficult for me to run. :)

First thing I noticed... other than not being able to cast dark cloak is that it does not appear in my msdp.AFFECTS? Whats your plan for msdp.AFFECTS Teker? Retirement in favour of msdp.CHARACTER_AFFECTS?
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Re: Changelog 2017-12-19

Postby *teker* » Wed Dec 27, 2017 11:58 am

You should not have bought it. It does not look like it will be fixed. If you want a refund let me know.

Yes, my plan for MSDP is to retire most of the older values in favor of the newer structures.
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Re: Changelog 2017-12-19

Postby Gorka » Wed Dec 27, 2017 8:18 pm

Thanks Teker for your reimbursement offer.

I've had a lot of questions about avatar perm sanct, because about 10 people were prepared to buy if it was changed. I'll try to answer the questions here...

Does it get dispelled in the coliseum? No

Where does it appear in msdp? Only in CHARACTER_AFFECTS

Whats the message when you dark cloak? Nothing seems to happen.

Can you use a dark cloak potion from an honor mob? No

What happens with God lites? You get aegis and dark cloak for 49mins.

What areas can't be run well without dark cloak? The main one is Den of Thieves. Mystica, ET, Crypt, Rlyeh are also effected but other strategies can be employed such as shape shifting. Shape shifting will get you killed in Den of Thieves. Basically the "over powerment" players would enjoy by being able to dark cloak there perm aegis for 8mins (at the cost of there own mana as usual) is running crappy den of thieves. :lol:

Is not being effective in some areas due to lack of dark cloak, worth having perm sanct? In my opinion it probably is.

Are there other ways to get dark cloak with perm sanct? We tried charms but it doesn't work, potion of greater sanctuary, doesn't work, it's unlikely other methods will work, unless they impose some sort of aegis type spell on you like god lites do that the dark cloak can stick too. There may be ways I haven't tried yet. I'll post them if I find them, need to try quest aegis, prayer scrolls etc.

Overall I think the people not buying perm sanct because it's not helpful in some areas is about as stupid as not fixing the problem with dark cloak in the first place.

I intend to keep my perm sanct. I'll just have to lead and load vain in a group. DoT and Mystica aren't great reward anyways, they have been ruined by changes and nerfs, it's not for nothing players don't run them much anymore.
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Re: Changelog 2017-12-19

Postby *Breeze* » Thu Dec 28, 2017 7:59 pm

They were not ruined. It's not always about the player.

If a player can get stronger/weaker why not a mob.

It's not always about screwing a player over. Most of the time it's about balance and making the game better not just serving the 1%
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Re: Changelog 2017-12-19

Postby Gorka » Fri Dec 29, 2017 4:32 am

Appreciate your position being an Immortal and having intimate knowledge of the big picture Breeze.

But appreciate my position for a second...

651 Rat like beasts for 1 dagger of scorpions. All this for a mob which hits like Iblis, and takes down groups, but unaged gives about as much xp as Galen in Shadowkeep. In regards to the assassins in Den of Thieves, allow me to speculate... but I think the reason they kill ferrets is probably not by design, but poor coding.

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