Owlbear Changes

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Owlbear Changes

Postby Ker » Sun Jan 27, 2013 11:26 pm

Good morning,

There were a few things that came to my mind involving the changes made on the

4x40 Owlbear shapeshift form. Finally we druids have some attention, AUTOBOTS

TRANSFORM! ;)

Understandably the changes were posted by Breeze on a different thread. I had no

permission to follow up with anything there which led me to here.

I personally spoke to our most humble hobo, Juggleblood - in regards with the

change and we shared some common ideology behind the change, why it took place and

what it is now. I can't say I fully agree with the change but I personally

understand a change was needed. It is very important that people are made fully

aware of what I am about to say here. This is no flame or rant but experience from

me as the leading alpha druid shaman in the world of Jord. I also believe I speak

on behalf of my other druid brethren's from afar.

From my point of view, the changes by far outweighs the good from bad. Why?
Let me share a story with you when I was but a young shaky druid in training to

assume the form of an owlbear......

It was tough. Damn right to the bone it was tough. They see me rollin', they

hatin' patrol....Oops, where were we. Ah yes... pantin' huffin' and puffin'

through the corn fields like Chuck Norris on steroids. As if he needed any!

Thankfully my beating heart wasn't nearly foolish enough to beat me. It was

exhausting... I had to return to my human form and refresh myself endlessly to

keep up with the ferocity, to the extent where I am perpetually out of mana with

very low stamina. What was I to do? I persevered. Moons passed and I had finally

attained a worthy spell that was an improved version of my previous one. It cost

me a chunk of my mana to replenish what was lost, but I had little options. I was

soon up the ranks of a Naturalist, much thanks to my persevering..... my problems

became a lot less worrisome. I was light and swift that I felt like I owned the

world. Until I met Chuck Norris himself... I mostly became his owlbear carpet in

his room, hoping he wouldn't notice my breath in me;ever moving a slight inch. I

persevered. Slowly but surely, my inner power grew and I was promoted to

Skinwalker. I could hardly believe it! I had so much rage in me that my only

burning desire was to assume the form much meaner and nastier to beat this Chuck

Norris who but steps and tramples on me. Every joint in my body that goes crack

and splinters out of my soft fabric skin would send a chill down your spine. The

horrifying pitch that echoes through would send any living soul reeling in

every corner. Even the dead wanted to remain dead. It is also known to be so frightening that our memory would be lost

forever and we would remain idle, in pain, while the beast form shudders back

to and return to my normal self. I dare not live through this pain. I persevered.

It was only then that I had remembered my humble roots of assuming the form of an

owlbear back when I was a young animist....

___________________________________________________________

In reality to what we have in the world of Jord today, the owlbear was nerfed

because it was deemed overpowered. In my eyes, it was only overpowered because

most of the prime druids who rank the scale of 6x40, 7x40 and 8x40 still uses a

4x40 form. Our capabilities grow from new equipment, avatar bonuses, level

bonuses, skill merge but this is not balanced with the higher forms as to our

natural human prowess. As a result, we use the owlbear. A failed check on rapid

shift for the owlbear only results to 6 seconds shift lag. A successful rapid

shift check results in no shift lag. Anything above owlbear results to 10 seconds

shift lag and more regardless. 100% swipe rates, tiny damage reduction and solid

hps.

Try asking Magi, a 4x40 Druid Prime and what he thinks of his new profound ability

to shape into an owlbear. I can assure you, it is taxing. With the new changes to

owlbear, where does a starting druid put a foot on? Grinding is one thing, having

fun while grinding is another. Owlbear form itself is not overpowered. It is when

the human form grows to a point where maintaining this lag-free form and upkeeping

it is no longer a hassle. Owlbear swipes ability definitely do need a fail % put

in. I had suggested this through 'ideas' sometime ago. Swipes should still burn

moves instead of mana like how a thief circles. Swipe damage isn't great either,

so why turn it to mana? The only thing that was going was due to its never fail

rate.

Another thing that comes to my mind is, WHY the nerf now? Most prime druids are

way beyond the 4x40 line. If there should be a nerf, this question should be

answered:

Why are 6x40,7x40,8x40 druids and above still using a 4x40 form?

I sent a very long email that was discussed by me, magi, ramza and suna way back

in the 2012 but we had no luck addressing our issues. So maybe here's a chance.

Best regards,

Dr

P.S You can replace Chuck Norris with Demon Prince Demogorgon :)
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Re: Owlbear Changes

Postby *Splork* » Sun Jan 27, 2013 11:41 pm

Is Owlbear better than the lower forms?
Will the higher forms be used now?
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Re: Owlbear Changes

Postby jezer » Mon Jan 28, 2013 8:44 pm

Owlbear isn't overpowered, it's more mana efficient to use... Owlbear is this big kink of mana efficency in a graph that you expected should be about linear improvement... ironically it would seem the mana efficency graph for druids is a bell curve, with owlbear reaching the highest point, and the higher forms taking us to new lows. It's all about the mana efficiency...

When fighting a stab type mob... as druids normally do... what does 1 or 2 points of damage matter? What does 1 or 2 points of AC matter? It doesn't. The other forms are similar in power as owlbear (AC/Attacks/Dam), they just simply do not have the mana efficiency that owlbear does.

The higher level forms gobble so much mana that they don't keep up with the slow increase of our mana in the 6th - 8th level class nor the eq improvements at that level. Owlbear isn't overpowered, it's mana efficent.

Putting owlbear back to using mana for swipe... levels the playing field between the forms...
Now fix the mana sustainability issues... you should be adjusting the mana heavily to use the forms, sustain and spells...
Factor in at 6x40 the game becomes a grind... and the form improvements need to improve more exponentially.
Traditionally using the form you just earned is a piece of crap in mana sustain... how about daring to change that tradition?

Don't get all fancy and write code to make us play a certain way. Keep it simple and fair, let us play how we please.

Most importantly... PLAN (Paper and Pen) these changes... don't implement until them until it's right. The forms aren't too bad really, it's the game mechanics that's stuffing them up. You fix forms by implementing a linear playing mana efficiency formula amongst the forms that improves steadily.

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RE: Druid Reform

Postby jezer » Mon Jan 28, 2013 10:36 pm

Could someone drag Dr away from watching reruns of Walker Texas Ranger to test the new changes?
"Don’t let me become the man that I say that I despise."
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Re: Owlbear Changes

Postby Ker » Mon Jan 28, 2013 10:54 pm

After much testing and dicsussion with Splork, the man has put in a few favors for the druid class.

Now the higher forms are very much playable, bump. :D
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Re: Owlbear Changes

Postby Magi » Mon Feb 04, 2013 2:04 am

Ask Magi what he thinks about Owlbear?

It was a huge jump in power, letting me kill most mobs 20 mil xp or lower. It was also the point at which I stopped playing druid. Shift lag, and the knowledge that the higher level forms were

1) a huge xp grind away and
2) not better than owlbear...

So I gave up on druid. Changes that improve the higher level forms, like the ones just put in game are very good. They won't tempt me back to the class, but they make it playable at high levels, and that's a good thing.

Mana efficiency and relative power aside, it was the shift lag that really soured me on the higher level forms. It seems that's been addressed now.

It won't, however, tempt me back to druid now. My awesome warrior monk is all the character I need.

Also, the alarm in cloud giants is deadly! (And I like it!)
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Re: Owlbear Changes

Postby *juggleblood* » Mon Feb 04, 2013 3:47 am

Thanks so much for the positive feedback.
Talk to the clown.
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