by firebrand » Sun Jul 27, 2008 11:25 am
are you running these areas using yellow potions/detect invisibility spells?
in each room, are you typing the directions NOT listed on exits to see if there are "hidden" doors?
there are most likely rooms that have what we call trig traps to convey you to a room not accessed by simple walking. for instance: at dream weaver in bal harbor, you type sign ledger to get transferred into a regen room that leads to the rest of the drachma shops (IF you have paid your inital 30 drachma to weaver)
not sure if the magic rope rooms for each continent are associated with a specific area and do not know if these count as part of the explored rooms, but i do know that each continent has several magic rope rooms.
if you use a milky lavender potion, you can use perception and will sometimes see doors that you can not normally see with only detect invis up.
there are also perhaps rooms in some areas that the builder did not attach to the area that can sometimes get included in the percentage explored counter for that area that can work against you too
if you have a valker with druid, shift into different forms that have improved or different vision types/buffs and see what you otherwise may be missing by not having the levs/class/skills/potions/spells and try exploring in those.
always carry at least 2 recall scrolls/potions (some rooms are nocast)
"search the place, boys, and leave no stone unturned." -smart ass --> who framed roger rabbit
Yeah bringing you another disturbing creation from the mind of one sick animal who can't tell the difference and gets stupified.