Discuss an extra class option after avatar 40 (and vote)

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Do you want to have an extra class option after avatar?

Yes
20
61%
No
9
27%
It doesnt matter what we do anyway
4
12%
 
Total votes : 33

Discuss an extra class option after avatar 40 (and vote)

Postby Dragoth » Wed May 21, 2008 1:16 pm

Simple poll before discussion: Do you want to have an extra class after avatar ?


I know Toxis wanted to get the ball rolling on this, but he seems to have lost interest, so i will continue from my previous topic which is not what it was about.

I know we are a society that just loves to argue with everything and not agree with the previous guy, but if you do not agree with the previous guy be so kind and state why he is wrong..

Just post your arguments for and against, or just vote Yes or No.

I'll get the ball rolling and continue from my previous topic.

Just add 6th's class, make it cost lots of exp. Yeah it doesnt sound right for many, but
Like the 9 class system when it was first thought about - it took awhile to implement, it took awhile to weight all the variables, it took awhile to polish, but in the end it brought a lot of new players and alot of old players back.

Let the MUD grow! Dont try to shrink it.

We have 8 classes : mage, warrior,thief,cleric, druid,bard,necro,monk.

That gives plenty of variations still with 5 out of 8.
Dont forget that we once were 4 out of 4, and everything was alright. So saying that everyone will be the same as the other guy just doesnt work.

Plus it wont be a true 5 out of 8 system, as it will only be allowed at very high levels and cost lots and lots and lots of exp.

As far as buying spells from other classes i think its silly, as it just defeats the purpose of the classes. So if you can be a wa/mo/th/cl and you can buy yourself wraithform and fluidity - i think its just silly.

6th class will allow people to have a bit more choice, and certainly give some a bit more power. But in the grand scheme of things it wont bring disbalance. So what if tanks can now cast wraithform on self if they couldnt before ? They can do it now, yeah it takes more labour to gather the shards and turn them into charms, but it can be done...

And lets think, if 6th class levels start costing 1 bil for level 1, 2 bil for level 2 etc. Why shouldnt you be able to cast wraithform without having to rely on charms if you spend 6 months getting the levels for it ?

Let the mud grow..
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Postby Leaf » Wed May 21, 2008 2:12 pm

I think it would be easier for ppl to "buy" spells. It would got alot of tokens
but basically 1exp token for 1%.
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Postby Dragoth » Wed May 21, 2008 9:04 pm

I think that buying spells is silly, you only need to buy 2-3 spells and then it's done - too easy and gives too much of a choice, and then you wont have to choose your class because of the spells anymore, so you just choose the one with best skills, or shall we be allowed to buy skills too ? Silly.
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Postby Rynquald » Wed May 21, 2008 9:17 pm

Will's suggestion would make it cost 190 billion xp to buy a spell to 95%, I somehow doubt many people would be buying more than one spell like that. And the word "easy" would be rather hard to apply to it.

That said, I like either option, 6th class or spell buying.
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Postby Yinao » Wed May 21, 2008 9:40 pm

hell I'd pay 2 2 bil tokens for level two, and just go up from there, it'd get me back into the xp thing again :)
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Postby jezer » Wed May 21, 2008 9:52 pm

As much as it would be nice to have, this thing hinges more on "idealism" than "realism" given the current availability of time the immortal staff seem to have.
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Postby Leaf » Wed May 21, 2008 9:56 pm

Maybe I shouldn't said "easier". But 1% learn for a exp token is hell of alot.
Would be easier to do then making a 6th class, for ppl to "teach" each other
spells. It could be added like a "cap" for a brought skill/spell that they
currently have now. But this would be a cap of 95 or something, so ppl can
keep buying until that point.

I hope this makes sense :)
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Postby Dragoth » Wed May 21, 2008 10:17 pm

I just hate the idea of being able to buy separate spells from classes you dont have. That is just out of context.

Plus as Yinao mentions, it's the leveling that gets people going, add an odd hp or mana each level and you have people wanting to exp again.

But i guess not everyone has to have the same view as the poll shows.

And year Jezer i agree, but its just something that can be done with imm resources instead of constantly nerfing us because they are bored.. At least it gives them an idea.
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Postby Yinao » Wed May 21, 2008 10:35 pm

I'd do it whether it added 0 mana/hp per level or whether it added 50 mana/hp for all 40 levels I don't think I'd be worried about either of those, I'd enjoy a starting attack or pets so that bard is more useful, something, anything :)
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Postby Rynquald » Wed May 21, 2008 10:54 pm

[quote="Leaf":31dxc9rt]Maybe I shouldn't said "easier". But 1% learn for a exp token is hell of alot.
Would be easier to do then making a 6th class, for ppl to "teach" each other
spells. It could be added like a "cap" for a brought skill/spell that they
currently have now. But this would be a cap of 95 or something, so ppl can
keep buying until that point.

I hope this makes sense Smile[/quote:31dxc9rt]

I was referring to Dragoth's first reply to your post when I said the "easy" thing btw.
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Postby Weasel » Wed May 21, 2008 10:56 pm

stop whining and just start a new character.



bwahahahahhahaha! :twisted:
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Postby Rynquald » Wed May 21, 2008 11:01 pm

rofl,

+1 Weasel
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Postby Yinao » Wed May 21, 2008 11:28 pm

If I start a new char its gunna be old school classo just so I can see what everyones bytching about :)
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Postby alias » Thu May 22, 2008 12:08 am

Hmm, I voted no because I like my classo and wouldn't change a thing, I don't even have 100mr on my necro and thats ok, If I would add another class I guess it might be druid just to shift or thief to urban stealth but If I really want to do that Ill play one of my other characters. Why not just make it so everyone gets all 8 classes-geesh- isn't 4 enough really? As I said before the only real problem is w/ tanks, and to fix that make wraithform castable on others and then its fixed. If your not a tank you have nothing to bitch about unless your a small bard w/ no group in which case you need to rely on your supporting classes. I've played all the prime classes except monks (no desire) and can say they are all very good if played correctly, but bard being the hardest to solo w/.

I say we go backwards and make it a single class, then you would really know how good you have it w/ 4.

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Postby Alberich » Thu May 22, 2008 1:25 am

oooh i know, d'n'd type leveling - you're capped at 80 'regular' levels and 20 more av levels, but they can be in any classes you want - so we can have 10wa/10ma/20th/20mo/17cl/23ne chars!

/sarcasm

i voted no, incidentally.

limited classos' mean more old chars are tempted to make newbies to learn the new classes/skills (in some cases, not weasel - or me with my 2 oldschool avatars, i suppose) and play on valk along with the actual newbies, which can be good, depending on the person.
Don't be stupid - we have politicians for that

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