Yawn

Use this forum for general discussions

Yawn

Postby Dragoth » Tue May 20, 2008 3:33 pm

Regen 20 ticks
Kill for 5 ticks
Regen another 20 ticks

No wonder its called sloth... :idea:
User avatar
Dragoth
Triple 40 Poster
 
Posts: 401
Joined: Tue May 25, 2004 3:37 pm
Status: Offline

Postby Medios » Tue May 20, 2008 6:18 pm

Dogs doesn't even have to regen that long....
Fight the Good Fight!

~[DoW]~
User avatar
Medios
Avatar Poster
 
Posts: 694
Joined: Fri May 21, 2004 6:29 pm
Status: Offline

Postby Dragoth » Tue May 20, 2008 7:00 pm

Obviously im being sarcastic. But Dragoth have 815 mana and 100mr currently without full set of regen gear. Thats 8 ticks. Then we must consider mems, summon undeads liting undeads. Thats another 4 ticks. Then haste, wraithform self, shapeshift lagg for 20 seconds and then kill a big mob like morrigan for 5 ticks and im drained.

Is that a big yawn or what.
User avatar
Dragoth
Triple 40 Poster
 
Posts: 401
Joined: Tue May 25, 2004 3:37 pm
Status: Offline

Postby Weasel » Tue May 20, 2008 7:12 pm

join the club.
personally I'd love to have 100mr...
User avatar
Weasel
Hall of Fame Avatar Poster
 
Posts: 2174
Joined: Sun Jan 04, 2004 4:27 am
Status: Offline

Postby Stryx » Tue May 20, 2008 7:29 pm

[quote:318lhcqw]personally I'd love to have 100mr...[/quote:318lhcqw]


Me too, instead of this rediculous 165!
User avatar
Stryx
40 Prime Poster
 
Posts: 50
Joined: Tue Jun 28, 2005 7:08 am
Status: Offline

Postby Yinao » Tue May 20, 2008 7:34 pm

Costs alot to solo eq mobs eh? What do you want? Perma max mana? Perma max hp? You said it yourself you dont have a full set of regen gear... Get one?
User avatar
Yinao
Triple 40 Poster
 
Posts: 297
Joined: Mon Dec 25, 2006 3:25 pm
Status: Offline

Postby jezer » Tue May 20, 2008 10:29 pm

No one has suggested to make a new char yet... disappointing... :wink: :twisted:

I have a bad classo char as well... a mo wa th cl with 13 int has no mana and no blast... he's only good for 2.tank and not even really that... Everyone makes classo mistakes. If your a prime caster, you make a mistake not to have druid second.

I currently have 850 mana, and regen at 141 per tick. That's a 6 minute, regen plus spells before I run... I make 90mill per hour, and a few nights ago I made 100m in <15mins with Vaire.

I don't understand why non ac classo's are expected to get the same abouts of insane xp a thief gets. Nor do I understand why non druids who are casters are whacked with such a lower regen rate when they work with mana just like I do.

You have too make do the best with what you got, or change what you got...

I made 2,683,085,048 xp solo last week... that was flaming 29hrs of running xp solo... Vaire could make that in less than 9hrs. Everyone has a sore point.
User avatar
jezer
Hall of Fame Avatar Poster
 
Posts: 1433
Joined: Mon Oct 17, 2005 4:08 am
Status: Offline

Postby Dragoth » Tue May 20, 2008 10:39 pm

Im a Ma/dr/cl/ne

Im glad how all druids are jumping in saying the regen is fine lol.

Just goes to show that the only classes happy with their regen are either cl/dr or dr/cl.
User avatar
Dragoth
Triple 40 Poster
 
Posts: 401
Joined: Tue May 25, 2004 3:37 pm
Status: Offline

Postby jezer » Tue May 20, 2008 10:46 pm

Your regen is 100? Do you have access to a vault?

Mine is only 129 atm outside a vault. Not too much difference...

What is the regen difference between prime and second druid? 20? Maybe post your regen mode...

Prime Druid regen is nice... and yes I like it, and yes there is no problem with it :)
User avatar
jezer
Hall of Fame Avatar Poster
 
Posts: 1433
Joined: Mon Oct 17, 2005 4:08 am
Status: Offline

Postby Tap » Wed May 21, 2008 12:37 am

[quote:1vd0k4w8]I made 2,683,085,048 xp solo last week... that was flaming 29hrs of running xp solo... Vaire could make that in less than 9hrs. Everyone has a sore point.[/quote:1vd0k4w8]

Vaire is overpowered. He should be pworded until he can be properly nerfed to normal like the rest of the gruntz.
Tap
Avatar Poster
 
Posts: 720
Joined: Fri Jul 20, 2007 8:09 pm
Location: tap
Status: Offline

Postby jezer » Wed May 21, 2008 12:51 am

[quote="Tap":34e0zv6j][quote:34e0zv6j]I made 2,683,085,048 xp solo last week... that was flaming 29hrs of running xp solo... Vaire could make that in less than 9hrs. Everyone has a sore point.[/quote:34e0zv6j]

Vaire is overpowered. He should be pworded until he can be properly nerfed to normal like the rest of the gruntz.[/quote:34e0zv6j]

If your as good as Vaire... then you earned it I say.

You can't forget that some of his "overpower" isn't "overpower" at all, it's just experience and knowing the game. I've run the same mobs with other thieves and got xp slower than solo... he whiffed just as much as other thieves too... The mobs did appear to have age xp... but yes, his stab.. is... :shock:

If your prepared to spend as much drachma and coins as he is... so be it... he's good, but he's made a bigger sacrifice to be that way than most of us... Like instead of wasting my mana on heals he was eating rye bread at 15k a pop... who would sacrifice coins to do that? Not me, I'm cheap.
User avatar
jezer
Hall of Fame Avatar Poster
 
Posts: 1433
Joined: Mon Oct 17, 2005 4:08 am
Status: Offline

Postby Dragoth » Wed May 21, 2008 8:48 am

As i said, that isnt a complete regen gear, with full regen gear i have 115mr outside, not in a vault. So that is around 30mana regen difference for druid prime. But then you dont have mirrors, so i guess its a fair sacrifice.

Its just that the regen has become a bit tough on other classes because of all the new spells/ Summon undead, wraithforms fluidity, haste.
And mana regen was never adjusted for that, they hoped that druid class would be enough - so in short, if you want to be able to kill more than regen, get a druid prime or druid second. So in turn the regen times went up dramatically.

As far as exp is concerned, i dont care who makes what - i do my 60mils per hour at level 11 avatar and im happy. There were always classes that made more exp solo than others (some due to more skills, some due to better eq, some just because of better class), but other classes like mine cant make great solo exp (unless you REALLY know what you are doing, and i dont), but are a great addition to any group.

Its just a bit of shame that everything in the mud today is concerned with nerfing, there are some great additions like tumbling defence once in awhile, but why cant imms concentrate more on CONTINUING the mud, instead of nerfing everyone so that exp and leveling becomes slower.
User avatar
Dragoth
Triple 40 Poster
 
Posts: 401
Joined: Tue May 25, 2004 3:37 pm
Status: Offline

Postby Dragoth » Wed May 21, 2008 9:01 am

........
Last edited by Dragoth on Wed May 21, 2008 9:03 am, edited 1 time in total.
User avatar
Dragoth
Triple 40 Poster
 
Posts: 401
Joined: Tue May 25, 2004 3:37 pm
Status: Offline

Postby Dragoth » Wed May 21, 2008 9:01 am

............
Last edited by Dragoth on Wed May 21, 2008 9:04 am, edited 1 time in total.
User avatar
Dragoth
Triple 40 Poster
 
Posts: 401
Joined: Tue May 25, 2004 3:37 pm
Status: Offline

Postby Dragoth » Wed May 21, 2008 9:01 am

Just add 6th's class, make it cost lots of exp. Yeah it doesnt sound right for many, but
Like the 9 class system when it was first thought about - it took awhile to implement, it took awhile to weight all the variables, it took awhile to polish, but in the end it brought a lot of new players and alot of old players back.

Let the MUD grow! Dont try to shrink it.

We have 8 classes : mage, warrior,thief,cleric, druid,bard,necro,monk.

That gives plenty of variations still with 5 out of 8.
Dont forget that we once were 4 out of 4, and everything was alright. So saying that everyone will be the same as the other guy just doesnt work.

Plus it wont be a true 5 out of 8 system, as it will only be allowed at very high levels and cost lots and lots and lots of exp.

As far as buying spells from other classes i think its silly, as it just defeats the purpose of the classes. So if you can be a wa/mo/th/cl and you can buy yourself wraithform and fluidity - i think its just silly.

6th class will allow people to have a bit more choice, and certainly give some a bit more power. But in the grand scheme of things it wont bring disbalance. So what if tanks can now cast wraithform on self if they couldnt before ? They can do it now, yeah it takes more labour to gather the shards and turn them into charms, but it can be done...

And lets think, if 6th class levels start costing 1 bil for level 1, 2 bil for level 2 etc. Why shouldnt you be able to cast wraithform without having to rely on charms if you spend 6 months getting the levels for it ?

Let the mud grow..
User avatar
Dragoth
Triple 40 Poster
 
Posts: 401
Joined: Tue May 25, 2004 3:37 pm
Status: Offline

Next

Return to General Chat (Registered)

Who is online

Users browsing this forum: No registered users and 15 guests