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Postby 13 » Tue Apr 01, 2008 4:21 pm

thieves can only stab a mob once and mages can continue to stab it witbh their mind bullets
The perfect blend of poetry and meanness..
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Postby Alberich » Tue Apr 01, 2008 4:22 pm

sometimes not even that.....

[quote:ez70fcni]A ghoul cityguard hates your guts!
A ghoul cityguard quickly avoids your backstab, and you nearly cut your finger!
A ghoul cityguard quickly avoids your backstab, and you nearly cut your finger!
A ghoul cityguard quickly avoids your backstab, and you nearly cut your finger![/quote:ez70fcni]
Don't be stupid - we have politicians for that

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Postby Weasel » Tue Apr 01, 2008 7:00 pm

[quote:1g98iu1r]A ghoul cityguard hates your guts!
A ghoul cityguard quickly avoids your backstab, and you nearly cut your finger!
A ghoul cityguard quickly avoids your backstab, and you nearly cut your finger!
A ghoul cityguard quickly avoids your backstab, and you nearly cut your finger![/quote:1g98iu1r]
you mean that's not normal? :shock:

I must be doing it wrong...
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Postby Tap » Tue Apr 01, 2008 10:10 pm

What makes the best thief classo damage wise? I don't think warrior is necessary in the equation because you can always buy str or use eq to boost it up. And since you want max spelldam for followup blasting, I think thief/mage/?/? is correct. If I am wrong, please let me know... so perhaps monk needs to be in the for focus boost...but what of the 4th (or 3rd class pick if monk is 4th choice?) I could see necro for wraithform and wall of flesh,
maybe somehow bard for whatever bard might contribute. Not sure if fluidity is all that for a stabber. Thoughts?
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Postby jezer » Wed Apr 02, 2008 5:16 am

I think t/m/o/n is better than t/m/o/b because bard is half mage and thief anyway... the whole point of bard would be centered around the +dam songs... which you only have to resing after whiffing and having to finish blasting anyway.

With Necro you have good defence in wraith for a whiff, and you can get your followers to help you with bigger solo mobs chopping.

Probably only alternative to necro would be cleric... because of sanct/restore/euda... it makes life so much easier.
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Postby *juggleblood* » Wed Apr 02, 2008 10:02 am

Necro seems the worst choice to pair with thief to me. Well, maybe tied with druid.
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Postby Autolycos » Wed Apr 02, 2008 10:26 am

if we ever had the ability to add a specialty class..

I would add necro for sure. Not only for the followers and wraith, but for spectral too.

good stuff!
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Postby alias » Wed Apr 02, 2008 11:21 am

Being a part time necro I can tell you my experience is that wraith seems to be ac based and if your stabbing at -7 don't expect wraith to do anything for you. Of course it might be level based and I'm just to low to realize the potential it has but on common thief stab mobs I've tried -11 wraithed and -4 in full spelldam and I can tell you that the spelldam works better for me atm.

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Postby Leaf » Wed Apr 02, 2008 12:35 pm

I say go and live by the most damage or at least die trying ... Th/Ba/Ne/Mo

With a Th/Ba you get more mana and slightly less hp then a Th/Mo. You will
also have a ton of mov points so you can run around and stab things. Just
have to wait for focus and by then you will be on Lyme. Higher charisma
cap, so if it really comes down to a whiff, you can sing "cry".
Necro to use wraith, spec shield, and summons.
Monk for grips/strikes, focus, and presage if you miss a stab.
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Postby strider » Wed Apr 02, 2008 4:19 pm

crazy people. unfortunately if you want a "solo" thief you have to have cleric. otherwise you won't survive a single run that you do. stab mobs hit hard enough w/out sanc most can/will kill you in a round. so put cleric quad and love lites and rabbits. for the middle lvls it's a toss up. if you want more regen/mana (which you generally won't need) put mage second. if you want more hps put monk second. your spelldmg cap doesn't really matter since you should we weighed down w/ dmg/+hit eq which doesn't leave much room for spelldmg.

as for necro w/ thief. it's rarely useful. when i ran mith there were very few stab mobs that wraithform actually worked on. fire knights and sand pipers are about the only ones that come to mind, and that was with -10ac. like alias also said, wraithform feeds off of ac. so a good -6ac thief isn't gonna see much benefit from it. and pets kinda go against how a thief kills. the two rounds of lag from ordering pets to kill will generally be the end of you.

if you want to make a "group" thief, nice to two man w/ etc. i'ld probly drop mage and cleric, add bard and druid. partner can lite and blast, you just gotta sponge up dmg (fluidity) and sing a pretty song. but that's just me, take it for what it's worth, not much.
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Postby *juggleblood* » Wed Apr 02, 2008 5:40 pm

[quote="Leaf":goc06f0h]Th/Ba/Ne/Mo[/quote:goc06f0h]

What on Jorg are you talking about Will?


I don't even see the point of putting bard in a thief classo anymore since brothers in arms and valor were nerfed to only provide a +hit bonus rather than a % learned bonus. As we've discussed b4 +hit is still fairly irrelevent. Gods of war damage bonus is only +4 (or so, i think) to the damage that gets multiplied, so lets be generous and say u can get an extra 50 dam extra per stab. Yawn.

Is that really worth sacrificing all the cool monk combat skills + damage reduction , presage, fast hp regen?
Would you sacrifice blasting for it? yuck
Would you sacrifice Warrior for ac, eq, disengage, massive critical hit, etc?
Sacrifice cleric? r u nuts?

The only benefit I see to adding bard nemore are beacon of fortune and there and back again and of course being able to make those whatchamacallit things from the magical shardy things. Bard is cool, just possibly over rated when it comes to stabbing.
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Postby Autolycos » Wed Apr 02, 2008 6:46 pm

[quote="strider":2q8z78tz]crazy people. unfortunately if you want a "solo" thief you have to have cleric. .[/quote:2q8z78tz]

tru dat ;)
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Postby jezer » Wed Apr 02, 2008 8:40 pm

This is the thing about classo, when you choose your four, it feels like your always leaving one good class out... we need 5! :twisted:

Bring on Sloth IV! :D

And yes... to those who said using wraithform and necro pets on stab mobs doesn't work, that's true! I'd still rather have that class added to solo though.

Imagine getting all the way to thief 5x40... and what can you kill? All you can do is stab mobs... and can't kill any of those nice big eq mobs with the candy. Just seems a waste to me, to have a 5x40 that can't kill anything big... unless you have your eq sets already or sorted. I've run with a few avatar thieves. My survival factor is higher at 4x40 than there's is at 5x40. Seems a big sacrifice to have it that way.

But I guess if your playing thief to start with, you'd already understand this was going to be the case... so mute point really. Thieves are about quick fast xp, casters are big solo's/slow starters, just the way it is.

PS Spectral is way overrated when you have low hp, high mr regen, and your not running desert or in a group. Because I have low hp regen, any mana regained by spectral is often spent on casting heal to keep me alive... Shifted, it's a better. Darksight rocks!
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Postby strider » Wed Apr 02, 2008 10:30 pm

"say u can get an extra 50 dam extra per stab. Yawn."
quote of the year by juggleblood!!

i have paid 2200 drachma 30bil xp and 30mil gold to just add +39 to each stab. (two razors and 9 stabdmg) so discounting an xtra 50 dmg per stab might be a bit hasty. any dmg is good dmg!!
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Postby jezer » Thu Apr 03, 2008 2:13 am

[quote="strider":1229tvhi]i have paid 2200 drachma 30bil xp and 30mil gold to just add +39 to each stab. [/quote:1229tvhi]

Wait till he starts telling ya about how much he paid for +1 Mana Regen! :shock:

Strides is king! :twisted:
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