Drachma Eq Whinge Thread

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Postby jezer » Tue Jan 29, 2008 7:50 pm

I’m quite surprised… I cast spectral shield on myself before I made that post!

I’ve noticed strider and shyla (older players) talk about mana regen, like it’s the holy grail, and look playing druid it’s really nice… but I think there argument is wrong.

I currently get about <50 mana regen shifted… the truth is though, I nearly always blast the mob down because yes we have high ac, but we get taken down fairly quickly.

I kill prongs, followers, milita, terracotta’s for xp… I don’t survive against those mobs without wraithform! I have to blast kill them before they kill me!!!… typically, my xp run is less than 2 ticks… Nearly every single run I did last night, wraithform was still up while I was regening for next run!!!

When you use 580 mana in < 2 ticks… I don’t care how much regen you got, you can’t make up 300 mana per tick on your feet and shifted! If you want xp, you just can’t do chop mobs with druid!!! I’ve worked out what is best xp … and believe me it’s blast!

Druids already have 130-140 mr while sleeping… and so why are we expected to buy a +1 mana regen piece of trash for 500 drachma? It might make a difference when your mana regen is 35… but when your mana regen is already 130!!! … I can make up that +1 in less than a r/l second… and you want to charge me 500 drachma for it? Bah!

What type of drachma eq do I want? My followers suck, my blasts do less than firewind, and I loose 80 mana changing forms when my stone skin drops, it can be hard to wear regen eq and keep the -1ac bonus we can get shifted… These are my real problems!!!

Drachma eq is meant to by valvable stuff. Mages spell damage, clerics heal bonus and regen, Warriors ac, monks hand dam, bards and necros… something a rather. But druids we have mana regen, we get ac somewhat through shift… I might as well buy moon aura books to keep the whinging low mana regen casters happy with me.
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Postby jezer » Tue Jan 29, 2008 8:17 pm

[quote="Stryx":tu89cc7n]My only complaint really is:-
You raise your hands to the sky and slowly shift into a giant seadragon (Stryx).
You hold your breath... for now. :(
Ack! You just ran out of breath, you're now breathing water! :?[/quote:tu89cc7n]

Now here is a practical solution!!!

Shield : Ancient Skin of the Dragon -0.2ac -5 to shift bugs!

I think that would sell like hotcakes... I'm still quaffing potions in INV while I'm shifted... kinda annoying when they are milky white...
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Postby *juggleblood* » Tue Jan 29, 2008 8:27 pm

[quote="alias":329fmp8w]Your gonna open up a can of worms here...

comparing shift to supplication...if you do that then what stops summons/animates from being held to the same level?
[/quote:329fmp8w]

They Should!
Talk to the clown.
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Postby strider » Tue Jan 29, 2008 9:56 pm

Elwin, there are basically two things in this game that are finite or at least have been for a very very very long time. damage and mana regen. you have to look at the historical context. there has never been a regen in shield slot till now, (except maybe 1 quest item) so expect to pay for it. i paid 2200 drachma for 2 dmg, and i'ld gladly do it again. because it is so rare and hard to come by. spellbonus and healbonus can be capped easily w/out those shields, mana, hps, and nearly anything else can be bought for xp. you find me some dmg and mana regen though and i will gladly pay all i can for it because i'm maxed out! it's not always how useful somethin is that makes it valuable, but how rare it is.

Jezer, you're showing just how spoiled druids are with their regen, 150 is good enough why bother buying the regen eq and adding another 5-6. like you said yourself, you use up an assload of mana. doesn't it make sense then to get it back asap? i bet you don't regen inside a lot, but since mana regen is so worthless to you you may as well start. you say you use 580 mana on a typical run, so anything over is wasted, may as well sacrafice a bit of mana for that extra regen. i hate to have to tell you this but invest in some ac and spelldmg eq, shifting isn't the way to go for xp.
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Postby jezer » Tue Jan 29, 2008 10:42 pm

[quote:297bym1c]i hate to have to tell you this but invest in some ac and spelldmg eq, shifting isn't the way to go for xp.[/quote:297bym1c]

There you have it! The reason why shifting is can be considered "underpowered" is because it's an INEFFICIENT use of mana... We might regen mana, twice as fast, but we tend to waste it 3 times faster!

Regen is not the answer to our problems... An hence making druid drachma EQ mana regen, it's a disappointment. It's all about mana efficiency!

There are a few ways to improve mana efficency...

*More blast damage at the current cost
*Same blast damage as current, but give us more mana (hopefully we stay alive long enough to use it)
*Same blast damage as current, but make [b:297bym1c]SHIFTED[/b:297bym1c] forms regen faster (Somewhere between 20-50 mr more shifted)

These are the issue's that special drachma eq for druids, should address (mana specifically - ac, clasps and perm spells aside for the moment)

So why not change the drachma eq to address the REAL problems with druid. We regen great! We don't really need anymore!

Some of us actually want to run shifted, if we wanted to play mage, we would have picked mage prime! Most druids are 4 casters, I'm struggling to make -8 atm without a warrior class. I don't want to run like a mage, I want to play druid, cause shifting is fun!

Once you near 130-140mr with ingame eq, you've done enough on that side of the game. Time to focus on other things.

No offence to long time old classo players, as I consider you legends of the game, but really talking about mana regen and druid is kinda silly, because it's what we already got, we have other problems, and elite drachma eq, I think should address those. I can understand at some time mana regen was the holy grail, but as druids, it's a non issue really.
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Postby Weasel » Tue Jan 29, 2008 10:57 pm

Look, if you just curb your bloodthirsty urges and stop running around blasting the crap out of anything that moves, you'd have plenty of mana. It's YOUR fault, so man up and take responsibility for it.
:twisted:
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Postby jezer » Tue Jan 29, 2008 11:16 pm

Cackle! :D

Intolerant, insensitive little rodent isn't he! :twisted:

But he's got a point... we could always not use any mana at all! Buy the +5 WoW shield at the weaver instead like Krok and Mikie... hehe
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Postby Roadrunr » Tue Jan 29, 2008 11:46 pm

hmmm takes me about 3 minutes to go through my 620 mana...alas, I regen a lot slower than you...but my lites are longer. once you get 7 tick lites, you'll be able to run, regen and run again in one lite.
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Postby strider » Wed Jan 30, 2008 1:39 am

well as an awful old class character player, i can tell you that druids can blast while shifted for absolutely free, no mana cost, none whatsoever. figure that one out and you might run a bit longer. enjoy. find the right mobs and you can do just fine shifted.
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Postby Krok » Wed Jan 30, 2008 8:33 am

But he's got a point... we could always not use any mana at all! Buy the +5 WoW shield at the weaver instead like Krok and Mikie... hehe

(Yes, I can't figure out how to make a quote.)

Ouch, someone remembers my name.

Btw, why shift if you have a necro in your classo? It's not that you are playing druid/druid/druid/druid... Druid's regen is insane combined with the right classes and the right usage. It's a pity Aleksey doesn't play anymore, he'd tell ya about the druid's overpowered regen and how it affects the non-stop crazy xp runs.

But maybe I suck since I don't play anymore etc.
From Russia with love.
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Postby Mike » Wed Jan 30, 2008 11:59 am

[quote="Krok":3dimol9x]
But maybe I suck since I don't play anymore etc.[/quote:3dimol9x]

Of coure you do, traitor! :twisted: But we still love you!

I think that saying druids dont need extra regen is like say warriors dont need ac. Of course if you have +1regen it wont affect you much, same as if you have -11.1 ac, but if you work hard enough to get more mreg, like -12 ac, you will see much difference. My point is that you will never get eq that will fix your weak side, this is all about balance. If you choose benefits from one classo, you will get all disadvantages for it. Druids can regen much faster then some warrior type, but they will get hit more. Warriors can stay alive long enough but that is all they can do... :wink: etc etc
Imho druids should ask imms to revision plants, this should help more, then whine about "sucky" regen and shifted forms.
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Postby Stryx » Wed Jan 30, 2008 3:02 pm

[quote:o4wlktbf]If you choose benefits from one classo, you will get all disadvantages for it. [/quote:o4wlktbf]

How true.

If i'm being honest, Druids have go to be lucky in the fact that they can run blast areas unshifted good enough, take down very big mobs shifted good enough. We can even run stab/grip mobs.. although not that well.

So, definition of druid for me... very good all rounder. How many warriors can run blast areas, how many mages can run very big mobs. I think the balance in druid as it stands is pretty much spot on. If i got more dam/a.c. etc, sure it would be nice, but whats the point in playing a game where you can just run around and splat anything easily. If I want to run high exp, then I would just have to make a thief. Or, find a thief on lyme to stab/blast with. I think the biggest cause for whinging about any classo, is the simple fact that people do not know the mud very well. So take what you've made and go explore, hit a mob... get hit and recall, learn what you can kill with your classo and what you can't. If you do manage to get yourself killed in the process, I would say 90% of the day, there will be someone around to bail you out of a mess.

The only change i'd like to see is more variation in shiftable eq, but not to exceed the maximum limits that are currently set.
All 5x40 serious druids are going to be dressed in the same eq because of the lack of variety. But, having said that, its not really a big deal for me.
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Postby jezer » Wed Jan 30, 2008 7:36 pm

I agree with the last two posts, the druid is an all rounder! It can kind of do a bit of everything, but it is not really elite at any one thing besides regen. I think the druid class is fairly well balanced compared to the other classes.

However I still do think, that druids should have as many special drachma items as the other classes do. Isn't this the point of drachma, special class rewards for hard work? I think in that respect it's hard to argue we are not being let down.

The eq issue aside, Stryx is right, the success of how you play druid falls back on the player. Being a younger player it's something I try to deal with but it's not always easy, and most steps forward tend to be learned from a couple of steps backwards.
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Postby Mosaix » Wed Jan 30, 2008 8:30 pm

I dont see the pleantiful eq in the drachma shops for cleric. After the healbonus shield it gets thin.

If you dont like the way druid is, stop playing it and make a new char.

Druids should be lucky to shift with eq on at all. I think the amount of stuff already shiftable is pretty good.

I love to take a crack at those 'junk' ma regen drachma boots anytime. Please change the restricts on them since druids find them to be junk. Id love to be able to use them on my cleric.

For the most part I dont really understand your post on Druids. Other than you are bored so the whole class needs an upgrade type of mentality.

Every class can always use some love. That hope will never end.
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Postby jezer » Wed Jan 30, 2008 8:45 pm

Judging by that post...

* Your probably a member of DoW
* You probably put up resistance when new classo was introduced
* You haven't play druid, or you don't play shifted
* You never read the entire post

How many out of 4? :D

I love playing druid! 8)
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