Cleric Prime

Use this forum for general discussions

Postby 13 » Sun Sep 30, 2007 1:14 pm

I totally agree they need some love. Prime love.
The perfect blend of poetry and meanness..
User avatar
13
Hall of Fame Avatar Poster
 
Posts: 1364
Joined: Wed Dec 29, 2004 8:58 am
Location: Illinois, USA
Status: Offline

Postby Vixn » Sun Sep 30, 2007 3:41 pm

[quote="Mosaix":2mguwx1x]People pick warrior, necro, druid, thief, bard, monk mostly, sometimes mage, and almost never cleric for prime.[/quote:2mguwx1x]

Hm, I can't remember every-day-playing-bard prime since AC were finely fixed. Can you? :twisted:
Vixn
Triple 40 Poster
 
Posts: 449
Joined: Fri Jan 21, 2005 2:02 am
Status: Offline

Postby Atwell » Sun Sep 30, 2007 5:11 pm

While we're at it, the chess bishop needs some help; it just hasn't measured up to queens. We need a new bishop skill, "move along ranks once every 10 moves".
Atwell
40 Prime Poster
 
Posts: 81
Joined: Wed Nov 02, 2005 10:11 pm
Status: Offline

Postby alias » Sun Sep 30, 2007 5:31 pm

Im cleric 3rd when do I get my pitfiend?
User avatar
alias
Triple 40 Poster
 
Posts: 272
Joined: Sat Sep 24, 2005 8:33 am
Status: Offline

Postby Mosaix » Sun Sep 30, 2007 7:03 pm

Atwell and Alias, is that the best quipp you can come up with to a resonable argument?

At least I know who to let corpse next time.
Mosaix
Triple 40 Poster
 
Posts: 386
Joined: Sat Jul 24, 2004 6:25 pm
Status: Offline

Postby Mosaix » Sun Sep 30, 2007 7:18 pm

I wont disagree about the Bard Prime thing. Alot of the Bard songs are obviously awesome, and group oriented. There could also be distinction between Prime and Quad.

Perhaps a Bard Prime thread is in order.
Mosaix
Triple 40 Poster
 
Posts: 386
Joined: Sat Jul 24, 2004 6:25 pm
Status: Offline

Postby brand » Sun Sep 30, 2007 7:50 pm

a mass heal or mass dark cloak would be nice additions to cleric.
heal bonus and raise bonus eq are worth zero to me and i wouldn't claim to be the strongest cleric playing....unless you want me too.


wait.. i take that back.. i am strong! :twisted:
User avatar
brand
Triple 40 Poster
 
Posts: 268
Joined: Mon Feb 23, 2004 9:55 pm
Location: Madison, WI
Status: Offline

Postby Rynquald » Sun Sep 30, 2007 9:55 pm

It might be a good idea to have a look at the difference between prime and quad for most the other classes before deciding that it's prime skills which hold clerics back. A quad druid gets piasa, a quad mage can use bolt/wind, a quad thief can still backstab, a quad monk can deathgrip/prediction, etc.

I do believe that something needs to be done to make cleric prime a more attractive option, but I'm also under the impression that characters in Sloth aren't supposed to be defined entirely by their prime class.

Also, any group can conceivably run with any single kind of prime char missing. Stabbers/blasters/healers/tanks etc. can all be of another prime than their duty implies, a group won't run as well with people using their non-prime skills, but the difference can be surprisingly small if you're only missing one kind of prime.
Be quiet or i'll stab you quiet -BM
User avatar
Rynquald
Triple 40 Poster
 
Posts: 390
Joined: Mon Apr 11, 2005 8:21 pm
Status: Offline

Postby Leaf » Sun Sep 30, 2007 11:07 pm

I think Ryn is correct :)

"characters in Sloth aren't supposed to be defined entirely by their prime class."

The only class that has a major "prime" ability is Warriors. Parry, -12

Thiefs = 1-4 can trip stab, apply posion
only thief prime should be able to trip stab

Cleric = 1-4 can heal, dmace n aeral servent
mass raise or mass heal with +heal items

Mage = 1-4 can blast, mirrors n reflect
no clue

Monk = 1-4 can grip n reduce dam, wraith touch
bigger grips (focus/ki doesn't cut it) or less lag between grips ...

Bard = 1-4 sing songs, better gods n dreams
effects more ppl???

Druid = 1-4 mr, thorns
2,3,4 class should have lower hp on shifts or time/mana

Neco = 1-4 , lagless n juju n deathpack
shrug
User avatar
Leaf
Avatar Poster
 
Posts: 800
Joined: Thu Nov 18, 2004 8:08 pm
Status: Offline

Postby Yinao » Mon Oct 01, 2007 12:10 am

Damn, im gone for 4-5 days and everyone goes nuts in the meantime about my main chars prime classo, I dont really have a problem with the cleric prime classo. I haven't baught essance of life or whatever that thing is, with rina I dont need the sysshock, and with max healbonus without it seems like a waste of drachma and time. Thankfully I baught that shnazy robe b4 they up'd the price on it, but other than that I will take any luv yall wanna gimme :wink:

PS I do like the fact that they put in eq like the sandy britches that are pretty much serving the same purpose as the cleric prime leggings can we get +2 mana regen britches now that our prime leggings are less useful? :shock:
User avatar
Yinao
Triple 40 Poster
 
Posts: 297
Joined: Mon Dec 25, 2006 3:25 pm
Status: Offline

Postby 13 » Mon Oct 01, 2007 12:30 am

[quote:1qpbf0tn]I haven't baught essance of life [/quote:1qpbf0tn]

Didn't pay much attention in spelling class either I guess.

:roll:
The perfect blend of poetry and meanness..
User avatar
13
Hall of Fame Avatar Poster
 
Posts: 1364
Joined: Wed Dec 29, 2004 8:58 am
Location: Illinois, USA
Status: Offline

Postby Yinao » Mon Oct 01, 2007 12:31 am

Does it matter? Its just an eq item :roll:
User avatar
Yinao
Triple 40 Poster
 
Posts: 297
Joined: Mon Dec 25, 2006 3:25 pm
Status: Offline

Postby *Krom* » Mon Oct 01, 2007 1:03 am

I didnt read this whole post, but I had originally changed the crystalline robe to 425 drachma. How it ended up back at 250 I am not sure, but it has been corrected. Thanks for pointing that out.
*Krom*
40 Prime Poster
 
Posts: 56
Joined: Tue Nov 21, 2006 5:23 pm
Status: Offline

Postby Mosaix » Mon Oct 01, 2007 1:32 am

Nods the cleric prime auto, everyone can basically get now with the new eq. Maybe a new cleric prime auto would be a nice gesture.
Mosaix
Triple 40 Poster
 
Posts: 386
Joined: Sat Jul 24, 2004 6:25 pm
Status: Offline

Classes

Postby Avatar » Mon Oct 01, 2007 10:53 am

I think it's nice to have a person or two who will always be arguing for each favorite class. Clerics balance has been a problem in the past, but I don't know if that's still the case.

I think it's a mistake to make any important ability a 'prime-only' skill. It stinks sometimes to have a lot of casters but no tank. It would be even worse to have a lot of people wanting to group, but we don't want to run because we don't have any clerics to raise dead, or any thieves to stab, or any mages to blast. I agree with Ryn, right now you can run groups without any prime characters, because we all have 3 other classes. I think that's an important part of sloth.

The interesting thing about clerics is that anyone can be in the healo, since almost every character has cleric somewhere in the classo. You can find a lot of characters without warrior, thief, bard, druid, etc. but it's rare to find a char without cleric. Clerics are certainly better healers (more healbonus, 5% lower cost on heal spells) but that's a matter of efficiency. The only other class who compares well to a cleric prime is druid, because of the mana regen.

So here's my idea. I think someone said a druid prime has +13 mana regen (outdoors), let's give clerics a +7 mana regen (always). The druid regens faster outdoors but clerics would be second fastest, and the best indoors. Still, that only gives clerics a bonus in regards to efficiency, other characters can still heal & raise if there are no cleric primes.

(As an alternate idea, supplication rather sucks for cleric primes who group. The best supps you don't want to use, since they steal exps if they land the killing blow. Eudaemon is nice for the hps, but clerics shouldn't be getting hit. It would be nice to see some supps with innate regen bonuses for the caster, that don't need to assist. Maybe a supp who provides some healbonus?)
User avatar
Avatar
Triple 40 Poster
 
Posts: 487
Joined: Sat Feb 21, 2004 1:09 am
Status: Offline

PreviousNext

Return to General Chat (Registered)

Who is online

Users browsing this forum: No registered users and 27 guests