by 12345 » Mon Feb 19, 2007 3:23 pm
I tend to find more fault with the area. The first time I got dragged around Oly it became pretty apparent that without a trigger to autofollow the leader through portals, I was just holding everyone up. After I made the trigger, I spent quite a bit of time trying to figure out what went wrong when we got to the first 'glowing' archway.
I have a rather long list of triggers that have no purpose other than to follow leaders into bottles, archways, crawling through tunnels, tasting chalices, etc, etc, etc.
I'm not a big fan of making clients required, but its getting to the point where its nearly impossible to keep up without them. Especially when you're like me and type like crap. If you're going to run an area like this, you really have to stop after the first archway and make sure that everyone has triggers, or you're just risking splitting the group every archway. And since it takes time to set triggers, no sense risking them setting them at a crucial moment.
Another problem in Oly is that the occasional mob, like Athena, can splork the tank before anyone gets a chance to heal.
If you've got the tank whining for 5 rounds without getting a heal and the healo is physically present, you've got other problems.
Kein Mehrheit Fur Die Mitleid -KMFDM