by Medios » Sun May 28, 2006 6:57 pm
I doubt druid regen rates are nerfed. The bonus only applies outdoors. One problem I notice is that players see Daedalus in a group and they think. Darn these druids. Let me tell you that char is not the average run of the mill druid. We have spent alot of time trying to figure out the best gear and getting xp. By the argument that your putting out, Druids are best at anything that requires mana. Better blastos since they can regen faster, better healers since they regen faster, hell they even web better! Just remember that druids dont really get any prime only benefits, no pit fiend, no spelldamage, no healbonus, nothing other than outdoors regen, a little more powerful shifts and canopied arbor which doesnt work in 95% of applications. If you took away druid regen what would the point of the class even be. Like Aaron always says, fluidity and elemental resistance arent enough to even consider a class. This is almost like mages crying that they have to heal, except its clerics whining about blasting?
Makes little sense to me
Mike
PS Forgot about shield of thorns, thats how much it matters.
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