Mob Updates

Code changes, new spells/skills/songs, etc

Re: Mob Updates

Postby *Neptune* » Sat Jul 07, 2018 8:36 pm


As time goes by, some of our areas become obsolete or lose their appeal due to some
game changes that surpass their usefulness. As a result, I have gone through the griffons
in the Griffon's Forest and updated them to bring them up to speed with the rest of the
game and to give you mid-level guys something to work with on SS. You will notice that
some of these creatures therein will behave differently and yield better results. This
can mean a few things, but I shall caution you here at this time to proceed as you normally
would when encountering new areas in which you've never adventured. But let it be known
that these changes are minimal, and are only reflected in key mobs throughout the forest.


User avatar
Double 40 Poster
Posts: 159
Joined: Wed Oct 11, 2006 3:26 am
Location: Godsland
Status: Offline


Return to Mud changes and New Stuff

Who is online

Users browsing this forum: No registered users and 2 guests