This thread is a spinoff from the Rebirth Shop thread where I called the new gauntlets of fury overpowered.
I wasn't questioning your motives Driven, just pointing out the facts...
I informed Neptune (briefly) and Breeze (a series of emails) a couple of weeks ago that I had somewhat reverse engineered how the gauntlets of fury worked, found some big mobs and spent hours building procs on them, that I might do this... the first known player in the game to kill a drachma shop keeper.
I've vaulted the eq with the intent to hand it back to an immortal... Breeze has stated that if anyone kills a drachma keeper he will congratulate them and then wipe them. It's up to him what he does with me, but I had no intention of hiding what I've done. As the High Priest has just repopped, it would seem I would have gotten away with it completely if I had chosen to be dishonest. Without buying and selling nothing gets added to my wrap sheets... If I wasn't greedy I could take 1 piece junk the rest, no one would know.
Let me tell you everything that is wrong with the gauntlets from a power perspective.
* You can build seemingly unlimited procs.
* Procs can do about 5000 damage.
* Because the mobs are often blinded they don't see you on reentry.
* There is no lag associated with using a proc.
* You can fairly easily work out how the gauntlets work and build procs to kill big targets.
* You can proc in no cast rooms.
The Treasure Chest
The interior of this quaint shop is shaped just like the interior of a
treasure chest. Old planking was used to cover the floor, walls, and
ceiling, and offers a rustic look to the shop. A shiny clasp has been
placed low on the southern part of the ceiling and was designed to look
like a lock on a normal chest.
Exits: South
A distinguished gentleman paces back and forth about the room.
High Priest of Wisdom glows with a bright light!
<1470hp 769ma 527mv -6.9ac Bal Harbor Town #indoors# 8:35 am -%>
You unleash a massive pyroclasm on High Priest of Wisdom!!
High Priest of Wisdom has been banished to the ethereal plane!
You gain 3533333 bonus experience!
You gain 10000000 extra bonus experience!
Total exp for kill is 950719212.
-------------
MOB : Priest High Wisdom man LVL : 42 AREA : Bal Harbor Town XP : 950719212
-------------
war
warcry LEEEEEROOOY JEEEENKINS!!!
Everything High Priest of Wisdom was carrying suddenly drops to the ground.
l
The Treasure Chest
The interior of this quaint shop is shaped just like the interior of a
treasure chest. Old planking was used to cover the floor, walls, and
ceiling, and offers a rustic look to the shop. A shiny clasp has been
placed low on the southern part of the ceiling and was designed to look
like a lock on a normal chest.
Exits: South
A fortune in gold rests here invitingly.
A wide belt, seemingly made of worked stone, has been set here...It glows violet!..It emits a faint
humming sound!
A huge, wide belt of worn, worked leather has been discarded here...It glows violet!
A set of metal leggings have been left here...It emits a faint humming sound!
A pair of boots are on the ground here...It has a soft glowing aura!
A black piece of cloth that seems to bend the shadows around it...It glows violet!..It has a soft
glowing aura!
A pair of stone sleeves have been left here...It glows violet!..It emits a faint humming sound!
A brilliant green emerald glows with an inner light...It glows violet!
A loop of hair is on the ground here...It has a soft glowing aura!
A small emblem shaped like a rose has been dropped here.
A set of icy shoulder guards is lying here...It glows violet!..It has a soft glowing aura!
The air is a bit distorted near the ground...It has a soft glowing aura!
The air is a bit distorted near the ground...It has a soft glowing aura!
A dark colored bracer is on the ground here...It emits a faint humming sound!
A miniature skull, mounted to a bone ring, grins up at you...It glows red!..It glows violet!..It has a
soft glowing aura!
A large rock is on the ground here...It emits a faint humming sound!
A small, white ring levitates above the ground...It glows violet!..It has a soft glowing aura!
A jeweled girdle has been left on the ground here...It glows violet!..It has a soft glowing aura!
A small shiny diamond piece has been dropped here by mistake.
<1470hp 769ma 527mv -6.9ac Bal Harbor Town #indoors# 8:39 am -%>
A voice in your head says 'My victim no longer inhabits this mortal coil.'
<1470hp 769ma 528mv -6.9ac Bal Harbor Town #indoors# 8:40 am -%>
get all
You deftly snatch gold coins.
There were 240843 coins.
You deftly snatch a girdle of stone giant strength.
You deftly snatch a girdle of hill giant strength.
You deftly snatch Redsteel Legplates of Hades.
You deftly snatch Boots of the Forest Walker.
You deftly snatch a thief's shadow bending half-cloak.
You deftly snatch amethyst-inlaid mithril bracers of the Dwarf Lords.
You deftly snatch an emerald of insight.
You deftly snatch loop of samson's hair.
You deftly snatch an emblem of a rose.
You deftly snatch icy shoulder guards.
You deftly snatch glowing shield of the High Priestess.
You deftly snatch Flaming Shield of Midnight.
You deftly snatch Sacred Bracer of the Dark Order.
shrunken : You can't take that.
You deftly snatch book of the old forgotten tales.
You deftly snatch Ring of Radiance.
You deftly snatch Jeweled Girdle of the Black Wizard.
You deftly snatch a diamond chip.
<1470hp 769ma 529mv -6.9ac Bal Harbor Town #indoors# 8:42 am -%>
l
The Treasure Chest
The interior of this quaint shop is shaped just like the interior of a
treasure chest. Old planking was used to cover the floor, walls, and
ceiling, and offers a rustic look to the shop. A shiny clasp has been
placed low on the southern part of the ceiling and was designed to look
like a lock on a normal chest.
Exits: South
A miniature skull, mounted to a bone ring, grins up at you...It glows red!..It glows violet!..It has a
soft glowing aura!
<1470hp 769ma 529mv -6.9ac Bal Harbor Town #indoors# 8:49 am -%>
get skull
You can't take that.
Using the same technique I could achieve about 1 kill in the coliseum about every 3-5 seconds I believe... giving me a coliseum score of at least 100.
My point is Driven, I don't doubt your motives, but I don't think you understand how open for abuse and overpower some of the things you have done are.
BTW: The simple solution to this new problem is to give all shop keepers reflection back to the player of the elemental attack. For example, grab the elementalist in ether plan when his shield is up and it equates to a death proc for the player.