Dam(50 bils starting, 1.47 coef).
Hand dam (25b starting, 1.2 coef)
Spell Bonus (5bils starting, 1.037 coef)
Mana/hp/mv (2.5b starting, 1.018 coef)
Hit (37.5 starting, 1.47 coef)
Are these reasonable values to start from? My first reaction is that mana/hp/mv are not equal.
Should there be caps on these stats and if so, what?
What other stats and at what costs?
What perma spells and at what costs?
Previously I put the stats above into a proc with caps that looks like this.
+1 Hit Points - 0 of 100 - 2.50 B xp 1.2 M gold
+1 Mana Points - 0 of 100 - 2.50 B xp 1.2 M gold
+1 Movement Points - 0 of 100 - 2.50 B xp 1.2 M gold
+1 Hit Roll - 0 of 10 - 37.50 B xp 18.8 M gold
+1 Damage Roll - 0 of 10 - 50.00 B xp 25.0 M gold
+1 Hand Damage - 0 of 10 - 25.00 B xp 12.5 M gold
+1 Spell Damage - 0 of 10 - 5.00 B xp 2.5 M gold
I can't remember how the gold numbers were computed but it's a ratio of the xp.