I can just about guarantee we will not be adjusting skills/spells/basic game play based on coliseum.
Coliseum mobs do not necessarily represent the game.
We did consider redoing the magic system but my concern is that players would see it as "nerfing" instead of balancing.
In the long run it would allow for greater control over skills/spells and we would be able to automatically rank skills aND spells in order of damage/effect, but I don't think we will do it,simply because I don't want to deal with a million questions.
Maybe we do it for sloth 5.
