Arus wrote:If you didn't notice, then there was no performance issue. I almost finished the code....
I was not going to report COORDS on every move but send them only in new rooms as discovery to build a map.
This was one of the last projects I was working on, I believe... A 5x5 map that displayed everything from terrain to who was in which room. It did work (very beautifully) but the handshake was heavy.
I did, however, write a mapping script for use with Mudlet's native mapper. Hence the need for the VNUMS. It's tailored for use with SlothMud. I remember mapping many of the main areas with ease. I think I was able to do 20+ areas in a few hours. You can speedwalk to rooms by double clicking them, zoom in/out to view a single room or thousands, along with a plethora of other options. You can find the scrilpt on the Mudlet forum. The mapper is installed by default on every new Mudlet profile.