EPIC SYSTEM (a few notes from me)
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As I mentioned before I will be introducing to you a couple of new concepts - Events and Honorquests. I'll take a moment to go over these here so you know what to look for.
EVENTS---
As aforementioned, Events will be mini quests generated by the mud. As of now (with everyone low ranked) these events are voluntary, with no penalties for not participating. As you gain in rank however, and complete objectives along the way, some events will come to you, whether you want them to or not. Mobs will seek revenge, you will be asked to do things for mobs, etc. As per some discussions about afkedness, you will be safe from these events if you are afk in a SAFEROOM or in a VAULT. Out in the open you are fair game.
HONORQUESTS---
In its simplest form this are autoquests. BUT, some will be far more complex and complicated than regular autoquests. Anyone who has EVER done one of my autoquests knows that I sometimes go off on tangents from the main quest and have little subquests to prevent bottlenecks and boredom. These will be no different. My advice to ALL of you who don't do it already:
1: Keep a log of who said what and what they said to do.
2: Dont assume 1 step and its over, or even 3 steps and its over -READ the questers comments.
3: Think in a logical progression if all else fails. I'm a logical person, and sometimes I will leave things out (accidentally, or on purpose) believing that logical progression will carry you forward. This applies to notetaking. If mob X tells you to go do something then come back, and 10 steps later you finally get a chance to do it, then logically, you would go back to mob X and see what happens (w/o someone needing to tell you "oh, now you can go back to X and tell him you did it).
4: Honorquests will be hidden in many things, to be found in a variety of ways. Not all will be go ask X about this-that. But everything can be found in something that is ingame and ready to go (not on Google).
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This system is as much for me as it is for you. As a builder, I LOVE testing you with tricks, traps, and puzzles. I will be building things in this system to do just that. The mobs wont all be HIT HARD with LOTS OF HP. I know that gets boring. These mobs will require strategy, thinking, in some cases planning, and in some cases even a bit of luck. But most of all they will probably require that you actually be in control of your character. Some are designed to be a terror to botters.
Lastly, I have an open-door policy on everything dealing with this system. For those of you who have said, "this would be cool", well, let me know it. I have lots of ideas and lots of reference material, but even I hit dry spells where ideas just wont flow. So if you have ideas for original mobs, or autoquests relating to something you read or did in the storyline, feel free to email me at Akasha(at)slothmud(dot)org. SUBJECT: EPIC
I keep a record of all ideas ppl tell me, and even tho you might not see it the next day or even the next week, rest assured its mulling over in my head till I can figure a way to make it work.
I have tested everything in this system as thoroughly as I can with keeping as much as possible secret. But I'm sure there will be bugs I missed. If you find something broken, or not working as it should the best thing to do is get me online, or email me and let me know so I can fix it. If there is a bug, it will probably work more against you than for you (its just the way I script things).
My plan for this system is to make bi-weekly to monthly additions in the form of expansion packs. The system that will be installed on Sunday is the Starter Package. A sampling of concepts and ideas I've been playing with. This package may or may not take you long to complete, but its mostly for me to see interest and desire. I will post in this thread everytime there is an expansion pack to be added and a summary of what it is (aka: new quests, new mobs, new events, bug fixes, etc).
Now really lastly, but deffinately not least. Special thanks to Kjartan and Isabo for their coding insights and abilities. Destiny for his work on a couple of areas. Krom for his insights on specific issues (not relevant to mortals ) And the entire staff of Creators for giving me the leeway to do this in the first place.
Hope you enjoy,
Akasha