by Medios » Sun Dec 24, 2006 2:16 pm
This can even be a drachma or autoquest skill. A warrior spell that allows for a mount would be a nice feature. Horse wouldnt be able to fight, just transport and help charge. Like those pets that Impz and Firebrand have it could just go away if provoked. Or possibly have up to 100hp and die, but not enough to fight. Horse might increase something with avatar levels. Mount obeys every time unlike sheep that roam away taking you from group. Call followers would bring mount, but most wont follow. Any mount could be water breathed and taken out of its environment, but underwater mounts die out of water. Any -hit proc from mount is overrode by blind, +hit bonus arent overriden by grace.
Example
"TAME BEAST"
Usage: cast 'tame' <name>
Accumulative: No
Duration: 2 days
Level: Avatar-Warrior 1
Save: -
Spellbook: a box of horse tackle ,with a note
Min Mana: 50
Nothing serves the honorable warrior like his trusted steed. As such, every warrior must stay versed in the art of taming wild mounts. With the proper knowledge, skill, and of course gear anyone can find a suitable beast to ride. Environment plays a crucial role in whats available to tame and as such the pegasus wont find you underwater.
Types of mounts
Lvl 1
pack mule - 250mv (anywhere outdoors)
seahorse - 350mv wont allow currents to effect, travels easily underwater(Only underwater)
siberian tiger -150mv +1 hit perm sneak(cold or plains only)
Lvl 10
centipede - 300mv gives rider darksight/darkness,perm sneak (only inside dark room)
camel - 300mv , needs to drink from spring then spits on mob -1 to hit for duration, blind overrides (Desert only)
boar - 200mv boar snorting alerts mobs, boar increases frenzy/rampage effects (outdoors)
Lvl 20
elephant 400mv charge dmg bonus(Desert, woods only)
poison frog - 250mv gives rider poison immunity, frog can go on land or water with ease. (summoned in woods or underwater)
steed - 350mv , follows if you dismount (anywhere outdoors)
Lvl 30
pegasus 500mv perm fly, +1hit(group effect) (Must be outdoors, not underwater)
polar bear 400mv resist cold(group effect) (must be in ice)
scorpion 400mv resist fire(group effect) (must be in desert)
Lvl 40
warhorse 500mv(good mvregen, +2 hit +5hpr, possibly charge damage bonus,follows if u dismount(Any terrain except underwater)
giant centipede 400mv (good mv regen)gives riders darksight/darkness,perm sneak,rides 2 ppl(only inside dark room)
dolphin 500mv wont allow currents to effect(sonar +1 hit group effect, nose bash could give -2hit, blind overrides)
Fight the Good Fight!
~[DoW]~