Good news, i like changes

!
Although, as for me, the very old player, information and usability
of this site are more important things.
Of course, design is matter, but.. think...
Most of new players come to web site firstly, and the even first impression
is very matter. According to first impression they decide if they want to
try playing or not. I am afraid, the first impression would be something like
"wow! it is a very dangerous world where players have to defend their lives
from terrible monsters every second!"... Those players who likes intensive
combats probably would start playing and soon some of them would get
disappointed becouse Sloth is not the world they expected. Those players,
who does not like horrible monsters and andless combats much, may
decide Sloth is not for them... and even would not try our world.
Splork, Clink and Wade Gustafson did great work. *respect*
Think, primary conception was mistaken. Again, it is only _my_ opinion.
I would prefer less aggresive, calm and more associated with "family mud"
design.
/falsra