Portals bug

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Portals bug

Postby Dragoth » Mon Aug 17, 2015 11:18 am

Ok i'll explain what happens here- I gate to an innkeeper mob (Temple's Abbot) and run to another area to save Tinx the running so he can gate me later, Tinx is a level 38 mage. When i ask Tinx to gate me, he is standing at my old portal which is still up, so when he gates me he gets a message that my old portal couldn't be overriden BUT i still get portalled to on my end! And when i enter the portal to catch a tick in a safe place, the portal collapses, even though seemingly its only been up for a second (however my old portal that tinx could'nt override but did was up for a few minutes)..Meanwhile Tinx entered the portal on his end and he ended up at the same mob that i portalled to before..



Here is the log


<1891hp 575ma 86mv>n
sca
Edge of the Swordgrass
Exits: South West

<1891hp 558ma 84mv>shapeshift return
You slowly return to your natural form.

<800hp 557ma 82mv><---1091---:1091:>
l
Edge of the Swordgrass
Sparsely placed, swordgrass grows in clumps on the trail and thickens to
the south. The trail turns west to go around a pile of boulders to the
north. The boulders fell from high on the mountain creating big dents in
the ground here. A misty drizzle swirls past the trail and flies upwards
over the surrounding trees.
Exits: South West

<800hp 558ma 82mv>MAX_HP Changed to 754
sc
Dragoth the Thorny. (level: 40)
Your levels: Dr: 40 Cl: 40 Mo: 40 Ne: 32 Ba: 20 Wa: 20 Th: 10 Ma: 10
You are 22 years, 14 months, 21 days old.
You are a citizen of Settlestone.
You are a devout worshipper of Alana.
You are tainted with evil.
You have seen a fair amount of this area.
You've seen 24.8% of the world.
You have (800/800+36) hit, (560/705+71) mana and (83/241+32) movement points.
131 seconds till full mana
Your armor class is -0.3.
You have +3 to hit, -1 on damage and up to 2 attacks.
You have 625 gold coins.
You have one hundred and twenty-five drachma.
You have five hundred and seventy-two honor.
You have 121,775,533 unused experience points.
You have been playing for 19 days, 8 hours, 52 minutes.
You are a member of Defiant.
You are well-attuned to the healing stratum.
Str: 13[13], Int: 19[18], Wis: 21[18], Dex: 18[17], Con: 18[16]
You are holding position towards the front of the group.
You are standing.
Your song can affect as many as four people.
You are protected by a shield of thorns.
You are affected by the following spells:
Variable spellup removed.
< Detect Evil > [0 Seconds]
< Detect Invisible > [0 Seconds]
< Darksight > [10 Minutes and 20 Seconds]
< Darkness > [0 Seconds]
< Bone Armor > [3 Minutes and 45 Seconds]
< Shield of Thorns > [33 Minutes and 30 Seconds]
< Water Breathing > [0 Seconds]
< Regeneration > [14 Minutes and 40 Seconds]
< Nature's Revival > [40 Minutes and 55 Seconds]
< Mobility > [22 Minutes and 30 Seconds]

<800hp 560ma 83mv>grouptell gate me
You grouptell: 'gate me'

<800hp 561ma 84mv>eq
You are using:
Variable eq removed.
<used as light> a philosopher's stone (with a flawed glowing gem attached to it)
<worn on finger> a basalt ring..It has a soft glowing aura!
<worn on finger> a basalt ring..It has a soft glowing aura!
<worn around neck> an onyx necklace of demons
<worn around neck> an onyx necklace of demons
<worn on body> a shimmering coracinus tailcoat..It has a soft glowing aura!
<worn on head> a wolf head hat..It has a soft glowing aura!
<worn on legs> a pair of pitch black greaves
<worn on feet> a pair of dolphin skin boots
<worn on hands> a set of emerald gauntlets
<worn on arms> flowing sleeves of the wind
<worn as shield> a burnished steel shield..It has a soft glowing aura!
<worn about body> a multicolored mantle (with a maple-leaf brooch attached to it)
<worn about waist> Sash of Swirling Colors..It has a soft glowing aura!
<worn around wrist> a band of ether
<worn around wrist> a band of ether
<held> a moss-covered pebble

<800hp 564ma 85mv>wie mace
sca
You wield hidden mace of the underworld.

<800hp 570ma 87mv>group
Group 'Dragoth's Un-Named Group' is led by Dragoth and consists of:
(Ldr/Ft) Dragoth [Dr:3.32 800hp 573ma 89mv] ---

(Absent) Tinx [Ma:0.38 436hp 408ma 196mv] ---

<800hp 573ma 89mv>save
Saving Dragoth.
Saving items.
A GLOWING PORTAL OPENS HERE FOR YOU!

<800hp 573ma 89mv><[-121]md>
enter portal
You have entered the portal!

Wow.. the room dissolves around you, and your senses reel.
This trip is rudely interrupted as you are spat out the other side.

Magnolia
Exits: East South West
AN OPEN PORTAL IS HERE!
A shady-looking manual gently hovers above the ground. [2]..It emits a faint humming sound!
A ball of dung lies discarded at the side of the path.
A large fountain is here gurgling out an endless stream of water.
A large note dispenser, with a button on the top, is here against the wall.
A magical contraption, the shadowgram, floats just above the Magnolia.
A large bulletin board is mounted on a wall here.

<800hp 578ma 91mv>sleep
You go to sleep.

<800hp 581ma 92mv>The portal flashes once, then shrinks and vanishes.

<800hp 583ma 93mv>wake
You wake, and sit up.
sta
Following spells will be recast:

<800hp 588ma 95mv>l
You stand up.

<800hp 589ma 96mv>Magnolia
The path curves around a large magnolia tree, almost forty feet high.
It is covered with large white flowers, which emit a strong, sweet scent.
The path is edged with stone blocks, possibly in an attempt to stop it
from slipping down the slope toward the sea.
Exits: East South West
A shady-looking manual gently hovers above the ground. [2]..It emits a faint humming sound!
A ball of dung lies discarded at the side of the path.
A large fountain is here gurgling out an endless stream of water.
A large note dispenser, with a button on the top, is here against the wall.
A magical contraption, the shadowgram, floats just above the Magnolia.
A large bulletin board is mounted on a wall here.

<800hp 589ma 96mv>l portal
There's no portal to look through here!

<800hp 595ma 99mv>w
Rose Bush
Exits: East South West

<800hp 597ma 97mv>grouptell where did u gate from
e
e
You grouptell: 'where did u gate from'

<800hp 600ma 99mv>Magnolia
Exits: East South West
A shady-looking manual gently hovers above the ground. [2]..It emits a faint humming sound!
A ball of dung lies discarded at the side of the path.
A large fountain is here gurgling out an endless stream of water.
A large note dispenser, with a button on the top, is here against the wall.
A magical contraption, the shadowgram, floats just above the Magnolia.
A large bulletin board is mounted on a wall here.

<800hp 600ma 97mv>Lower Path
Exits: North West
The corpse of a street urchin is lying here.

<800hp 600ma 95mv>w
w
Magnolia
Exits: East South West
A shady-looking manual gently hovers above the ground. [2]..It emits a faint humming sound!
A ball of dung lies discarded at the side of the path.
A large fountain is here gurgling out an endless stream of water.
A large note dispenser, with a button on the top, is here against the wall.
A magical contraption, the shadowgram, floats just above the Magnolia.
A large bulletin board is mounted on a wall here.

<800hp 604ma 94mv>Rose Bush
Exits: East South West

<800hp 604ma 92mv>e
s
Magnolia
Exits: East South West
A shady-looking manual gently hovers above the ground. [2]..It emits a faint humming sound!
A ball of dung lies discarded at the side of the path.
A large fountain is here gurgling out an endless stream of water.
A large note dispenser, with a button on the top, is here against the wall.
A magical contraption, the shadowgram, floats just above the Magnolia.
A large bulletin board is mounted on a wall here.

<800hp 606ma 91mv>Bench On The Promenade
Exits: North East West
(Red Aura) A small boy makes a face at you.

<800hp 606ma 89mv>group
Group 'Dragoth's Un-Named Group' is led by Dragoth and consists of:
(Ldr/Ft) Dragoth [Dr:3.32 800hp 609ma 90mv] ---

(Absent) Tinx [Ma:0.38 436hp 425ma 196mv] ---

<800hp 609ma 90mv>n
Magnolia
Exits: East South West
A shady-looking manual gently hovers above the ground. [2]..It emits a faint humming sound!
A ball of dung lies discarded at the side of the path.
A large fountain is here gurgling out an endless stream of water.
A large note dispenser, with a button on the top, is here against the wall.
A magical contraption, the shadowgram, floats just above the Magnolia.
A large bulletin board is mounted on a wall here.

<800hp 611ma 89mv>where tinx
You are in Lyme Town. Also in this area are:
Name - Location
-----------------------------------------
Couldn't find anything called 'tinx'.

<800hp 615ma 91mv>Tinx -- 'mag...ah yours stronger....f'

<800hp 616ma 92mv>A GLOWING PORTAL OPENS HERE FOR YOU!

<800hp 621ma 94mv>enter portal
You have entered the portal!

Wow.. the room dissolves around you, and your senses reel.
This trip is rudely interrupted as you are spat out the other side.

Candle-Filled Room
Exits: North East West
AN OPEN PORTAL IS HERE!
Tinx . is standing here.(Faint Red Aura)
Tinx has just entered the portal.

<800hp 624ma 95mv>sca
You peer intently all around, and see:
the Temple's abbot : immediately to the north
a peasant man : immediately to the east
a lohan : immediately to the east
a lohan : nearby to the east
a terracotta soldier : nearby to the east
a terracotta soldier : nearby to the east
the Master Sage : immediately to the west
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Dragoth
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Re: Portals bug

Postby *teker* » Mon Aug 17, 2015 9:44 pm

I'll take a look at it. Probably related to some code I worked on recently.
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Re: Portals bug

Postby *teker* » Tue Aug 18, 2015 10:07 pm

Found the problem and fixed it. Should be in the game the next time we move code over. It looks like this issue has been there for awhile. Now if you attempt to create a 2nd portal in a room where you can't override the current one you will receive a message indicating such. In this case, the portal on the opposite end will no longer be created.
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Re: Portals bug

Postby *Breeze* » Tue Aug 18, 2015 11:54 pm

pulled the code over. live on crash/reboot (no reboot scheduled atm)
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