Our immortals seem to be in the mood to make some changes and additions to a mud, so i decided to make some more random suggestions on spells and skills.
1. Low level mage spells Chill Touch, Burning Hands and Shocking Grasp. All this attacks are made by performing a touch, so it would be nice if at higher levels there would be a spell that will add them as a proc to unarmed attacks made by caster. It would be useful when fighting mobs that require proc weapon to be defeated or even more usefull if a caster have monk in classo. This could be made by creating a magical weapon like spiritual hammer, that allow usage of monks skills like flurry and strike. Adding Vampiric Touch as a proc would probably be an overpower tho.
2. Raise Dead. There are no abilities except Raise Dead that can be used by only one class. You was talking about increasing gropability of Ne and Dr class, then give one of them an analog of this spell! If you give it to Necro, you can make it a flawed version or Raise Dead, afflicting raised player with weaken or disease or something. (lepricosy disease looks bad
enough imho) If you give it to Druid (some kind of Regrowth) you can make it work like death pact, or just increase players hp, making it harder to raise a player with -623 hp then with -11 hp.