1. Examine skill: Much like the condition of a mob you would see if you typed look, but only provides you the condition of a mob... 2 differences, first, it would have more levels.. say 15 or 20, so you'd have a much better idea of how damaged a mob is. Second, you wouldn't see the description and eq, ect. Could be useful in combat without giving a direct advantage.
2. Spoil skill: Allows you to carve up a corpse looking for hidden valuables (such as slicing open a dragon's stomach). Basically a second chance at popping a cp. I'm thinking this should be limited to cp type items, in the intrest of not making it too powerful... but whatever works is fine. Give warriors a slight advantage in completing forges. Then again, maybe this skill is better suited to thievse? Dunno, heh, give it to both

Opinions?