by Thraxas » Wed May 23, 2007 10:26 am
[quote="*Splork*":msg7zyxm]an item that is max AC and takes up 1/4 or 1/3 of a players spell or heal bonus cap for close to nothing was a mistake:)[/quote:msg7zyxm]
I think theres a case for there to be good robes at a resonable 250dr cost, its something achievable for all chars. Why not leave these as they are, robes will then be the one item that pretty much everyone will spend drachma on, as they are now, and revamp the rest.
The trouble I have with drachma eq is that after the robe theres next to nothing worthwhile to save up for that seems achieveable to anyone who dosen't play 24/7.
Yes if its so good it should be expensive and effort should be required ti get it, but theres no steps, no saving up 250dr and deciding whether to purchase item x which would be fairly useful or trying to get another 200dr and get item y which would be even more useful, and then either buy y or save another 200dr for item z which would be incredibly useful.
Of the equipment available atm very little of it is actually of any use, perhaps if no-ones ever bought a particular item remove it from the shops now?
I like the idea of custom build equipment, save up say 150dr* and now I can purchase a base -0.4 ring, but I can get just another 100dr* I can add some hp to it, or another 150dr* and its a -0.5 ring but extra hp is now 200dr*, its all small steps each step seeming achieveable rather than the big jump from 250 for a robe to 1200 for the next good item you want. 1200dr* is too daunting a prospect for me to even consider saving up for.
Are we thinking here of specify pay build recieve or being able to pay for an existing dr item to be upgraded as additional dr become available? Or even dr shop turns into eq stat shop, pay 200dr* to add 15hp to your greenish ring which also makes it personal.
(*Numbers are off the top off my head, I know they're not particularly realistic, just there to demonstate a point)
If its not too complicated to code perhaps the shopkeepers could make a special offer items every now and then maybe a random build at 2/3 the cost to build it yourself. This'd add the gamble of spending your dr on your own build or waiting for something to come up as a special that may be a good cheaper alternative.
However if you did do this it sort of makes dr an alternative to the 5x40 cost of purchasing stats i.e. spend 5 tokens that is 10billion xp and 15 mill coins or spend x dr on adding a stat to a new purchase.
How many dr is equivalent to 10billion xp and 15mill coins?
(on this scale 5 hp is 3 tokens i.e. 6billion xp and 5 mill coins)
If you view like that it would seem that dr may be the cheaper way to do it if the build costs arn't right.
Just random thoughts,
Thraxas