Would it be possible to include skills that are affecting a player when he/she checks their score? Like sixth sense for example. I know that there have been times that I have activated an effect and forgotten it was active and tried to reactivate it, either just wasting the mana or movement, or cancelling the effect.
Also, dunno how much more coding this would involve, but what about an "affects" command, that just lists what spells/effects are currently affecting the player.
Banedon