by 12345 » Sun Mar 26, 2006 3:28 pm
The basics as I know them:
I'm not sure exactly how you get flagged as a pthief, but generally, you have to steal something from a player. Coins are generally easier to steal than items, mostly because you only need to suceed 1 time to get an item worth 10 million coins and you'd have to steal coins multiple times to get something of the same value.
I've seen thieves get nabbed by the sash commander that aren't currently boarded.... at least I think I have. The sash commander is the primary mob that jail, however Splork has announced a recent change that makes other sash and town residents capable of this as well.
The jail is a bad bad place. Basically, the available commands are only slightly better than being dead or frozen. Killing isn't possible, so if you tried to get into the jail and kill them, you'd basically only suceed in letting them out. Of note, you can't quit! in jail anymore... which means you can only drop link, which means that if you try to play another char while jailed, you are multiplaying and become wipeable. This includes bringing on a mult to unlock the door.
As far as I know, the thief keeps everything on them and nothing is taken away other than their ability to play. I'm not sure that there is a way out of jail other than another player obtaining the key and letting you out, or the gods releasing you. I'm not sure on the time limits, if there are any, before release.
I do know that you're boarded for about 30 minutes after a failed steal attempt. I know that lower level chars have been given some protection by the gods from stealing. I'm not sure how low you have to be though.
I also know that most pthieves will try to run and hide somewhere where you can't follow or are limited on what you can do. Chasing a pthief can be VERY dangerous. If the thief isn't boarded, it's even more dangerous. I've seen players acid shower the junk dealer while trying to kill thieves and wind up dead themselves. Anyplace underwater is popular, as well as places you can fall and mort... waterbreath is almost mandatory, though fly can work against you if they run someplace that you can't enter flying. Crystal Falls is one of Poolp's favorite hangouts, because you need fly, waterbreath and a raft (rafts aren't sold on bh) or waterwalk. Derro has a vault on BH that he likes to hide in when not boarded, but it's not safe for him anymore.
So, those are the basics as I know them. I don't think there's anything inflamitory about any of that, or could be considered trolling. If there is, let me know and I'll remove it.
Does that answer most your questions Juggle?
Kein Mehrheit Fur Die Mitleid -KMFDM