So what I am understanding is that
All classes should be balanced fair etc
Writing a function to balance all classes is trivial
Max xp = xxx
Max hp = xxx
Max mv = xxx
Max ma = xxx
Max xp = xxxxxx
Var yy = xxx
If class == y; max ??? += max ??? * ( 0.10 * classPosition)
Is this what you want? No mystery? A simple class is better than another?
I can easily do that. I can restrict my immortals from implementing what they see fit. I can say email me before changing anything.
99.998% of the time I won't override Neptune
because they're my 2nd.
I can add limits and fix char2strong "bugs"
Is that really wanted?
The end result will be DictatorMUD
But if that's what's wanted I can be dictator hole