I also dont think its good idea to make honor as currency. You need to gather it for the ranks. Why you would spend it on some suboptimal eq. And if eq good, honor should be equal to drachma cost in terms of time. Which leads to hundreeds of thousands and millions for good piceces. And for low cost(like about 25k Taron offered for each), eq should be a joke. Lets not break system where we mostly get eq from mobs. We already have one superior shop with not balanced eq to involve another layer into the game.
I agree, that clasps should be fixed.
I even think, that plain bonuses are weak for the time needed. You get extra .1 ac, or 5 bonus spell bonus for months of hard work. Actually even years without remort bonus. I suppose effects should be more noticeable. Maybe not in terms of stats, but with extra abilities. Since we kinda loosing them in rebirth shop way. There are plenty of interesing but non gamebreaking ideas that could be added to insignias. Not class skills, but some utility style passives