After carefully reading through all the posts again, here is my proposal for the Rebirth shop. I think it's about in the middle of what people were proposing. I hope it includes enough of a bonus to tempt those like Juggleblood into trying it, while being (barely) tame enough to not break the game. Each rebirth grants one character redefining skill, and two selected bonuses.
Pick one:
Forbidden Manual of Skill - Teaches a single prime skill. One read to max.
- Thief: Circle, Apply Poison, Sleight of Hand
- Warrior: Parry, Riposte, Second Wind, Massive Crit
- Monk: Focus, Kensai, Wraithtouch, Prediction, Deathtouch
- Necromancer: Ritual of Resurrection
- Druid: Shapeshift Form to Form
- Bard: Dance with the Dead, *Instrument Use (not currently a skill), Adaptation to Circumstances
Forbidden Tome of Knowledge - Teaches a single prime spell. One read to max.
- Mage: Mirror Image, Reflection, Frostbolt, Blizzard
- Bard: Call of the Sidhe, Dance of the Seven Luck Gods, Song of the Mist, Knight's Prayer
- Druid: Shield of Thorns, Canopied Arbor
- Cleric: Dark Mace, Aerial Servant, Circle of Healing, Kylas Delight
- Necromancer: Death Pact, Wraithform
Amazing Aptitude
- You count as one '40' higher towards supplication, shapeshift, animate/summon undead, awaken (max 7)
Pick Two:
-0.2 AC (maximum 5)
+2 hit (maximum 5)
+1 dam, bonus handdam, and bonus weapondam (maximum 5)
+10 bonus spellbonus (maximum 5)
+10 bonus heal spellbonus (maximum 5)
-2 to spell saves, -1 to other saves (max 5)
+1 million xp cap (maximum 5)
+2mr (no maximum)
+10 hp (no maximum)
+10 ma (no maximum)
Please respond whether you agree, disagree, or show us your own proposal. It sounds like it is up to us to figure this out.