*juggleblood* wrote:I've been mulling over what to do about the scores, now that the bug/feature has been changed. I'm thinking no one gets punished since a reasonable argument could be made that it was a legit strategy. But the scores are compromised. So I'm thinking I'll reset it (newbie level only) at New Year, tinker around and have some fun with the mobs. And I may cap the drachma based on your prior score, may display both prior and new score. Depends how much I feel like working on it. To be clear, I'm talking newbie level only..
Level Newbie *
* Foes *
* Art 90 *
* Juggernaught 85 *
* Mage 68 *
* Basilisk 57 *
* Fandral 55 *
And it would help if you guys could tell me which among you used the aoe strategy to get your scores. I'm guessing its the above five? You're not being accused of an offense. I want to know where the mob balance is. Thanks.
Sorry for late reply, just noticed this post.
I'm playing Art and i want to add my 2 cents about newbie arena.
I had no arena expirience before, visited arena few times with Zlodiak about an year ago and that's all. I was sure summoning many mobs is legit and was quite surprized i can't do it in sub40 arena.
There is how i hit my score:
First of all, I've killed 30+ mobs by "push button, fireball mob to death" strategy and it was quite boring. I started to looking for a new strategy. During this "fireball mob to death" stage i discovered that i could summon more than one mob (occasionally pushed button second time before attacking first mob and had to fight with 2 mobs). I decided to summmon lots of mobs and blast them with mass colour sprays. I was able to push button about 8 times (not guaranteed) before mobs starts attaking me. This strategy had better potential but initially i wanted to try to summon 100 mobs. I improved it a bit and start shifting to tree. Mobs don't attack tree, so i summoned 100 mobs as i wanted. And died in 1 round after shifting back, of course

After lots of tries, I hit my score by killing 4 waves of 23 mobs (2 survived in last wave) and this result could be improved.
I want to say, that this second way of killing mobs is much more interesting and more balanced among different classos. While "fireball mob to death" strategy is pure mage style, and you actually don't need to think much excersising it, hitting many mobs is way more complex. You are still mage dependant, since you need to mass blast them, but you also need survivability. I borrowed some perfect mage eq from Ezekiel and Aaz while trying arena and got like 37 spell bonus and -21 saves, but my results became even worse after it. So i had to use some tankish eq instead of some spell saves/spell bonus eq. This style opens up opportunities for the warriors and other non-casters, because survivability becames really important.
What about to let this style live? I understand that at this moment it allows to hit more mobs than it was intended, but it can be balanced. Easy way to do it is to increase mobs damroll and/or, even better, hitroll.
With these changes we will see close results in both strategy, and there will be a choice for players how to play, and arena will be more balanced for different class orders.