Hello, this is a thread for listing just specifically those mobs that are in the sweet spot for soloing for people between 1x40 and high 3x40. Things that you can 'cruise' and kill a bunch of before regenning.
Basically looking for things that are bigger than a seilenus in Greek Forest up to about the size of the lantern fish in Murkwood.
If it's known not to flee put an asterisk in front of the mob.
If it's known not to be aggressive put a plus in front of the mob.
A little bias should be in this list towards things that are either not flee or not aggro or both, since it's kind of intended to be for thieves and monks trying to set up and web stuff before it runs away. Try not to list anything that fast-aggros or is something you have to chase all over the place.
If you list a higher risk mob more towards the 1.5M end, try to mention that it drains resources (hits hard), if it does.
Here's a start.
Centaurs:
*+centaur filly
*+polo player
*+centaur archer
*+centaur ranger
Lyme Town: (the reason Lyme town is here is because Knubberub at 3x40+37 is testing blast+wraithform)
*+drunken sailor (kind of risky even with wraithform- if all four brutals connect you'd have to flee and heal up) 700k
*+street urchin (on the low side of XP but safe) 175-200k
*+old lady (a little more yield than urchin) 240-300k
*+street vendor (500k. perhaps 3/4 as risky as drunken sailor)
Westwood:
*+troll warriors (raid) 450-500k
*+Mug (raid) 250k
+village man 300-350k
+village woman 300-350k