Dragoth wrote:Power inflation is always an issue and has to be weighed even when you add a new piece of EQ, but it's quite amusing hearing this from a person who introduced mana restore potions, damage potions and full group restore scrolls to the game. No offence JB.
*juggleblood* wrote:Common misconception. Splork asked me to rehab the coliseum, which was originally built by Akasha. I did not create a single one of those potions or items. My actions did result in their proliferation, but I was simply doing a task requested of me by a creator. If you think they need to be nerfed say so.
*juggleblood* wrote:Don't get me wrong, part of me thinks it would be really cool if we craft our characters like that, but I foresee the existance of supercharged high damage characters that dominate the coliseum and get way more drachma from it than people who don't go that route. And it's a common refrain around here, especially from the people most active in these discussions, that when a system is created it "forces" players to go in the optimum direction or at least creates negativity from people who don't opt to go that way. And also I stand by my previous argument about inflation. Chars crafted in this fashion would advance faster and get substantially more drachma available to them through the coliseum.
*juggleblood* wrote: And it's a common refrain around here, especially from the people most active in these discussions, that when a system is created it "forces" players to go in the optimum direction or at least creates negativity from people who don't opt to go that way. And also I stand by my previous argument about inflation. Chars crafted in this fashion would advance faster and get substantially more drachma available to them through the coliseum.
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