Teron wrote:My initial results tell me that my broadside damage went up from 40-80 to consistent 60-80.
For me, broadside does about 1.3-1.5 of attack damage.
Because for me, broadside does 1-2%, whereas 4 attacks deal 5-6% mobhp damage, so broadside isn't doing any damage worth talking about.
What conditions should be met, so I can deal the triple of my old damage?
Filk wrote:Maybe its time to move away from hidden damage numbers and show real numbers after each damage done?![]()
So people will be able to write their own damage meters and everyone will be happy to see their actual output. Especially in groups. C'mon is 2016 year. Every mmo game do it already!
*juggleblood* wrote:Filk wrote:Maybe its time to move away from hidden damage numbers and show real numbers after each damage done?![]()
So people will be able to write their own damage meters and everyone will be happy to see their actual output. Especially in groups. C'mon is 2016 year. Every mmo game do it already!
Yes this please. I mean common, we've moved soooo far from Jake's original position that game mechanics should be hidden from the players, and damage done is THE most essential bit of information that players want. Ok, I hit the mob, but how effective was it, i.e. how much damage was done.
From what I understand we intentionally obscure this information so that the players don't nitpick and complain the admin to death. But does it really stop anyone from over-analysing and posting stuff to the forums? I think it does not. This is a hack and slash mud. I attack the mob and hurt it and I just want to know how many frigging hit points I took off the thing, so I can decide my most effective strategies going forward. For 2 decades we've been intentionally obscuring this bit of data, and I think it's been a mistake the whole time.
That being said, I understand this isn't a democracy and other admin have a right to their opinions, but for the record, I've stated mine.
Sorry, I forgot to start by mentioning how much I appreciate the changes mentioned at the start of this thread!
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