I've played WoW a bit and have to say it has one of the best quest systems I've seen.
I'll mention both what they have ingame and what comes with addons, but this distinction doesn't matter here.
Like people said, we need a list of quests. The trick is what kind of the list we need and how to do it.
Here's what I suggest for the main list:
- a list of visible quests per continent, per area: quests show bh, quests show matterhorn
- show, which quests are done, which are not
- show, whether the quest starts the quest line (like a & flag near it) and how many quests are in the chain and, possibly, total drachma in the chain/quest
- show quest difficulty (a x40 range)
As you request more info on quest (quests show leah or quest #), you see:
- a story behind the quest
- if it's a chain, where it starts
- all the quests in the chain and which of those you've done, if applicable
- where you are in the chain, if applicable
- who to talk to at this point: the quest mob
- maybe, also the full hint info
- quest restrictions
- the imm, who created it
For the UI, check the addon screenshots here:
http://mods.curse.com/addons/wow/loremasteraddonIt gives you all the data at once, but we can replace UI mini-windows with commands: showing all quests at once would be too much.
For another quest list, check Aardwolf MUD and the goals there. Essentially, they are autoquests that give you a key or a quick-access point to an area.
Basically, you type "goals" and get a full list of goals, with level requirement, difficulty rating, and a done or not mark.

Then, by typing help goalname, you get details on the goal itself:
The story behind the goal.
Level range : 201
Goal Difficulty : Extremely difficult (Mini-epic)
Goal recommended at : 201 Maxxed
Goal Converter : Redryn / Koala
Area Author : Redryn / Koala
In addition to what Dr wrote, drachma did help us reduce quest drama and the time imms had to spend on this, dramatically. That being said, I'd like more items in the shop, e.g. more weap dam items or adequately priced +dam/+stab dam items.
Here's another idea:
- imms create a drachma item crafting shop
- list options at fixed pricing
- use coefficient multipliers (ie, lower ac cost for body/legs)
- allow players mix and match certan number of bonuses, depending on 40s, under cirtain limits
- item names will depend on stats, like they are in Diablo, WoW, Path of Exile, etc, or can be named for a fixed price
The shop will allow us to use more items, customize our eq sets and hopefully let us buy fairly priced items.