Coliseum 1.1 - Much Improved

Use this forum for general discussions

Coliseum 1.1 - Much Improved

Postby *juggleblood* » Sun Oct 27, 2013 9:02 pm

I checked out the scores on the coliseum and decided what needed to be done to bring some class parity to the arenas.

Thur far I have revamped levels 0x40 thru 4x40. You will find the mobs generally easier, especially if you don't run with a low armor class. Also I toned down all the procs and amplified and added more vulnerabilities. You will find vulnerabilities to fire, cold, light, and goodness (dispel evil). These are substantial so take advantage. You will find mobs that are now damaged by heals such as demons, shadows, and some undead. Nearly all mobs are stabbable and grippable now. All mobs at level 4x40 are level 41 corpses, they vary somewhat at the lower levels, but are generally higher than before.

I am certain that the median score will dramatically improve. If you were a caster who'd given up on the coliseum in frustration, give it a chance now and let me know what you think. This probably isn't the last version, so feedback helps.

I will get on levels 5x40 thru 9x40 at haste.

Enjoy.

-JB

P.S. NO SCOREBOARD RESET. No.
Talk to the clown.
User avatar
*juggleblood*
Hall of Fame Avatar Poster
 
Posts: 1304
Joined: Sun Jan 22, 2006 6:36 am
Location: Beyond Yonder
Status: Offline

Re: Coliseum 1.1 - Much Improved

Postby *juggleblood* » Sun Oct 27, 2013 9:03 pm

If you want to post the scoreboard here for bragging rights in the future, go for it. Scores will be rising fast.
Talk to the clown.
User avatar
*juggleblood*
Hall of Fame Avatar Poster
 
Posts: 1304
Joined: Sun Jan 22, 2006 6:36 am
Location: Beyond Yonder
Status: Offline


Return to General Chat (Registered)

Who is online

Users browsing this forum: No registered users and 16 guests