Some of these are great ideas, but as Splork pointed out, there are only so many of us.
Some of these changes would probably even require a player wipe.
Web Based Quest SuggestionsSo the idea was to make a form or maybe even something in game
that would allow you to suggest quests. I would think these should be full ideas not half thought out ones.
Along with the messages that the players would see when they win/fail the quest.
Honor..For me to make a tiny change to anything honor related i have to stare at
MUDL for
Jake knows how long, reformatting it so that I can actually see what Akasha meant to do , code a whole new mudl function, recompile the mud, test test test new function to make sure it doesn't crash the game, commit the changes so that they can go into the live game as opposed to my coders port, and then edit the live game mudl attached to the mob/object and see how it works out. All this takes a lot of time. It took me 20 mins to track down one particular proc to fix a typo (procced to proceed or some such).
AuctioneerThe auctioneer in its current state took me ~28-30 hours to code and longer to test.
The latest comment I got on it was "why doesn't it do this-that-or-the-other-that-Chobbs-auctioneer-used-to-do"
Simple answer.. I am not Chobbs. Most of the auctioneer functionality is the same. About the only difference is that you can't do 'lots blah' to search for something
QuestsOn top of that, I get private tells from people complaining to me, and hear from others that they don't think its fair for me to
(for instance) load bronto - a group mob - and then go and join a group - comprised of 3/4 of the mud - that decides to kill it. That's why I don't load him anymore for anyone. I may be an immortal but I do like to play also, and if it takes me not running mini quests etc, to be able
to play the game I spend a ton of time working on, then so be it.
CodingThere are 2 main reasons why I don't put in a feature that is requested.
a) it will not get used by anyone after the first 2 weeks
b) i will get 20 private messages from people- some of whom haven't even been on in ages- on why this change is a bad idea
otherwise i will talk with the others about it and we decide as a group if it should go in.
a lot of my recent changes have been in direct response to the 'ideas'/'bugs' lists. thats the best way to get my attention.
a sure fire way to get me to ignore your idea is to
a) don't log in for months/years then try to put in your 2 cents
b) ambush me as soon as i log in, and complain
c) complain to my mortal while i am trying to relax and play
d) be condescending towards me