Maybe this helps people decide what runes work best in each slot. I know it's a lot easier on me. If any info is wrong, pls let me know and I'll fix it. Thanks.
-Toxis
<used as light><held low>
Azurite, 1 dex
Banded, Agate 1 str
Blue Quartz, 1 int
Emerald, 1 max_wis
Hematite, 1 wis
Lapus Lazuli, 1 con
Malachite, 1 max_str
Obsidian, 1 max_con
Rhodochrosite, 1 max_dex
Tiger Eye, 1 max_int
<worn on finger>
Bloodstone, -3 saving poison
Carnelian Rune, -3 saving petri
Calcedony, -2 saving breath
Chrysoprase, -2 saving spell
Freshwater Pearl, -3 saving para
<worn on neck>
Grey-White Diamond, 4 heal bonus
Star Ruby, 1 marg
Tourmaline, 4 spell bonus
<worn on body>
Alexandrite, 1 reduce damage
Brown-Red Spinel, 5 mana
Dark-Green Spinel, 5 hp
Peridot, 10 move
Violet Garnet, .1 ac
<worn on head>
Pink Diamond, 4 heal bonus
Sapphire, 5 spell bonus
<worn on legs>
Deep-Blue Spinel, 5hprg
Sadonyx, 10 mvrg
Zircon, 10 kick damage
<worn on feet>
Brilliant Green Garnet, -1 saving breath
Moonstone, 10 mvrg
Pearl, 5 hp
Quartz, 10 kick damage
Rock Crystal Quartz, -1 saving spell
Salmon Pink Garnet, 5 mvrg
<worn on hands>
Jade, 15 stab damage
Jet, 1 damage
Moss Agate, 1 charisma
Purple-Star Sapphire, +2 hit
<worn on arms>
Amber, 20 circle damage
Amethyst, 2 weapon damage
Chrysoberyl, 1 sysshock
Orange zircon, 20 flail
<worn as shield>
Bright Green Emerald, 5 mana
Coral, 5 hp
Red Spinel, 10 move
<worn about body>
Aquamarine, 5 mana
Citrine, 1 charisma
Jasper, 1 UC
Eye Agate, -2 saving spell
<worn about waist>
Aventurine, 1 reduce damage
Light Blue Iolite, 4 heal bonus
Rose Quartz, 4 spell bonus
Smokey Quartz, 4 heal bonus
<worn around wrist>
Opal, 20 circle damage
Champagne Pearl, 1 sysshock
Golden-Yellow Topaz, 1 handdam
Pale Golden Pearl, 20 flail
Tomb Jade, 2 weapon damage
White Opal, 15 stab damage
<one handed weapons>
Blue-Star Sapphire, +2 hit
Colorless Sapphire, +2 weapon damage
Fire Opal, +20 circlestab
Water Opal, 15 stab damage