Evade - Physical skill - adds 1 damage reduction point to your character.
Fade - Combat skill - combines disengage with invisibility spell.
Morph - Semi shapeshift skill - new form. Skills/spells to be determined.
Blackjack - Backstab skill using hammer-type weapons only.
Spiritual Armor - Spell shield for melee attacks.
Runic - Combat skill - chance to absorb mob's proc for 0 damage and gain some mana from it.
Spectral Mount - Special mount is summoned that can double as pet with very weak attack and has special bonus for charge skill. Pet is wraithformed.
Flashfire - Sets room onto fire that will damage mobs (room proc, must be outdoors)...
Acidweb - Combines web spell with weak version of poison.
Flashstroke - Combines blindness spell (like stun) with broadside skill
Mimic - Mimics the last action taken (can be very good or very bad), especially in groups.
Accuracy - Increases natural hitroll
Pummel - 2x strike, or improved critical hit... something...
Dance - set of 5 effects at random (almost like fortune, but costs mvs)
Lore - learn a limited subset of mob procs that you can then use later - honestly, who wouldn't want to be able to use certain mob procs themselves? You'd have to go get hit by the proc x amount of times before you completed learning it. - *** This could be made into a bard spell/skill instead of this... sounds like it could HELP them a lot!
Holy Fire - combination spell of curse/faerie fire/flamestrike damage in 1
Sinkhole - combination spell of disint damage with quicksand (like brambles)
That's just a start... any feedback or flames?
