Nerf reason?

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Nerf reason?

Postby Belion » Fri Jun 26, 2009 10:32 pm

Ok, here's a question. Some of you might know a mob called omni in lyme's chapel of lost cross. Back in S3 it used to pop nice 50k gold so I went to kill him in S4, but to my disappointment there was only 1k gold.
The mob itself didnt change, it's still permalit ether hard hitter, and i think exp didnt change either, it still worths about 1mil. But I just don't understand what was the reason to decrease the mob's money so drastically. No blames here, just wondering why?
Btw, there was no cache, that was confirmed by an immort.
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Postby *Splork* » Fri Jun 26, 2009 11:03 pm

I think you will find alot of the splork type mobs have had their coins reduced on Lyme. We felt these mobs were the biggest contributor in gold bloat in s3.

Any mob like this that doesnt fit the splork mode, just give me a tell ingame or report it in bugs and I can check it out.

We did not go through individually and change gold to these mobs it was done inside the code so there are probably quite a few mistakes. Just point them out to us.

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