Greater lloyds beacon

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Greater lloyds beacon

Postby smig1o » Sat Sep 29, 2007 6:23 pm

The one spell i really miss right after i got relocation is

greater lloyds beacon

one. This spell should allow us to set one beacon / continent.

syntax should be similar to currend beacon one.
Spell should be availabe to Av-cleric 27, mage 32.

It should be easy to code (i guess)

What do you think?

---
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Postby Messiaen » Sat Sep 29, 2007 7:44 pm

I think you want to make the game easier. Me personally and, I think, others, want to make game more interesting.
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Postby Tap » Sat Sep 29, 2007 8:52 pm

make death perma after so many times.. that'll draw some gasps :twisted:
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Postby smig1o » Sun Sep 30, 2007 10:02 am

[quote="Messiaen":2ty6pn48]I think you want to make the game easier. Me personally and, I think, others, want to make game more interesting.[/quote:2ty6pn48]

How many beacons vs one beacon makes game less interesting??
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Postby Weasel » Sun Sep 30, 2007 11:09 am

I think it's up to the individual - the game is as interesting as you make it.

Admittedly an intercontinental lloyds would be handy, but it should not be available until at least the same level as required for relocate (avatar 32), and, as with existing lloyds, only one can be set, but perhaps for a slightly lesser mana cost, as is the case with many advanced versions of existing spells.
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Postby smig1o » Sun Sep 30, 2007 1:56 pm

[quote="Weasel":xh1aczhl]I think it's up to the individual - the game is as interesting as you make it.[/quote:xh1aczhl]

SURE!

[quote="Weasel":xh1aczhl]
Admittedly an intercontinental lloyds would be handy, but it should not be available until at least the same level as required for relocate (avatar 32), and, as with existing lloyds, only one can be set, but perhaps for a slightly lesser mana cost, as is the case with many advanced versions of existing spells.[/quote:xh1aczhl]

I dont want to make it intercontinental. I just want separate beacons for each continent.
So, maby, to make it harder to use, there sohould be some specyfic eq required to cast. Some quest maby?
...
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Postby alias » Sun Sep 30, 2007 5:19 pm

use familiars.
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Postby Yinao » Mon Oct 01, 2007 12:25 am

Well in your case you have bard, so..... help there and back again? 8)
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Postby 13 » Mon Oct 01, 2007 12:27 am

play a bard
The perfect blend of poetry and meanness..
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