PK cont

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PK cont - would you play there?

Bring 'em on!
13
41%
No, I R 'fraided of the mean PKers
5
16%
If the EQ was worth the risk, yes, very cautiously
0
No votes
What's wrong with just fighting it out in ET/DoT?
14
44%
 
Total votes : 32

PK cont

Postby Alberich » Mon Sep 03, 2007 8:49 am

I think it's silly to assume 'only maybe 3-4 people would play there' but lets see.
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Postby Leaf » Mon Sep 03, 2007 8:57 am

I can only see this be an area of Clan vs Clan type of area. Who would
lead a group to pop an eq off a mob and for the team member to try and
kill each other afterwards to get the item?

If the eq is great, then it would be more of a group effort to get the items.
Currently ~DS~, Dogs, and Priates have the largest number of people to
take down "almost" anything on Sloth. So what, once the eq is popped its
an all out clan war?

I would say let ppl fight in the arena or Dot/ET.
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Postby Rynquald » Mon Sep 03, 2007 9:50 am

Having decent eq popping there could end up being the root of some tricky problems, no group can reasonably fight a good sized mob while simultaneously engaging other players.

Taking into account that Sloth's players tend to be pretty considerate, we'd probably see unwritten etiquette springing up around cycling pvp-cont eq mobs in short order, which could kind of undermine the purpose of a pvp cont.

I honestly don't know what kind of lure would be best to bring people to the cont, but imo eq pops would be more trouble than they're worth.

Maybe it would be possible to have a small flow of xp/gold running onto a char as long as they're on the cont, as long as there were no safe rooms, and the flow scaled up/down as there were more/less players on the cont, it might not end up being unbalanced. Some system would probably have to be devised to prevent people with no intention of killing each other standing around there though, maybe you get less and less the longer you go without fighting someone.

Another thought would be developing a "points" system for kills whereby the leaders could receive, say, a minor piece of questish eq for (and only for) the time that they were on top points-wise. Once again though, some kind of anti abuse would be needed.
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Postby Mosaix » Mon Sep 03, 2007 10:33 am

Thinking people are going to be considerate in an no-holds barred continent is wishfull thinking. Take the concept of handing out quest eq after a quest, add the fact people can kill each other, shake well and serve.

Perhaps at first more than 3-4 would venture over there. After too many people get screwed by aggresive personalities that are able to feast on other players, you would most definately end up with 3-4 people bothering to set foot on it.


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Postby Medios » Mon Sep 03, 2007 10:36 am

This is like saying. Iblis hits very hard and only 3-4 people in game need his eq, so lets not waste our time. The idea is good and if your a pussy, stay home. I would recommend that once you die, just like in the arena, your body is raised and transferred to a safe room. You cannot leave the safe room for 5 minutes. This alleviates anyone trying to exploit it killing mobs. The area could have temp eq and also some high end eq or forges. Again if you don't like the area, stay on vk with your ultra n00bs.

Edit: A determined amount of xp would be lost on death.
Last edited by Medios on Mon Sep 03, 2007 10:37 am, edited 1 time in total.
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Postby Tap » Mon Sep 03, 2007 10:37 am

Then again new disease madness could have whole continent affect. Can't group and attack each other randomly on sight.If 2 clan members sit in seperate rooms and #3 busybody comes to continent, they would stand as much a chance of attacking each other as the new guy. :idea:
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Postby Alberich » Mon Sep 03, 2007 10:43 am

as i said in other thread, i'd say either limit group sizes on a pk cont, or just turn off grouping altogether while there.
I like Mikes idea of being raised in a safe room, with a timer to get out - I'd just add that any gold on you should drop when you are trans'd/raised. Would also suggest making xp from killing players highly dependant on relative levels - ie. avatar killing newbie gets 0 xps, avatar killing trip40 gets some xp, newbie (say lvl 30) killing a big avatar gets lots of (uncapped) xps.
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Postby Rynquald » Mon Sep 03, 2007 10:52 am

Minstrel has the best idea, as usual :)
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Postby Weasel » Mon Sep 03, 2007 11:21 am

HAH.. this poll is almost meaningless with the options given, get real.
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Postby 13 » Mon Sep 03, 2007 11:49 am

weasel, what's your problem, just stay home you little bitch.
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Postby Weasel » Mon Sep 03, 2007 12:04 pm

I'm expressing my opinion about the discussion at hand - that's the basis of discussion. If you don't like that, lick my balls. I realize I've been negative, and I just said as much on another thread, but that's no reason to get personally abusive. You can't seriously tell me the options in this poll are not clearly designed to skew the results though. How about the poll options were this:

PK continent - would you play there?

* Yes, because I'm a pthief and I want to steal all ur eqz!

* Yes, because I have a teeny tiny dick and need to pkill noobs to prove how much of a maaaan I am! Hoo-ah!

* No, I dont have any inferiority issues about the size of my dick and thus have no need to pkill noobs and steal their eqz to prove how tough I am.

gee.. those options sound fair don't they.. :roll:
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Postby Yinao » Mon Sep 03, 2007 12:46 pm

Weasel must have been killed alot as a newb. :shock:. Regarding your reasons for going there, 1. im not a pthief, 2. well, I might be a dick, 3. I will go there bc it would be a challenge and fun. You obviously cant read either, they said that your dead body would be raised not that you would corpse and be plooted which wouldnt be the case even if you corpsed considering its against the rulez :roll:

So for your reasons you stated to go there, you dont like it? Don't go, that wasnt hard.
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Postby Weasel » Mon Sep 03, 2007 1:38 pm

[quote="Yinao":31gw8iip]You obviously cant read either, they said that your dead body would be raised not that you would corpse and be plooted which wouldnt be the case even if you corpsed considering its against the rulez :roll: [/quote:31gw8iip]

No, that was just one of many suggestions, so perhaps it is you who can't read. Another suggestion was you got raised and recalled but your corpse stayed where it was, open to stealing via mob looting. Another suggestion way back on this or another thread suggested plooting and pthieving was ok. There are MANY different suggestions, not just the one you read most recently. :roll:

If this were to be a pure PVP area without pthieving, then no worries, it could be fun.. then again, how would it be any different from existing arenas, other than being bigger? Why not just expand the existing arenas in that case?

One of the original suggestions was that this be a kind of team arena, with the goal of getting another team's flag or something like that, where pkilling was allowed, and you and your corpse get recalled and raised but stay in that recall room for X minutes.. this initial idea was kinda groovy, but of course some people suggested it would be better to be able to psteal and then add mobs to kill and then add new big eq.. and suddenly it sounded no different than existing continents but with pkilling and thieving allowed.. if you'd read everything, you'd know that.
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Postby 13 » Mon Sep 03, 2007 1:39 pm

I would say it should probably be 5x40 only, no-ones interested in camping for newbs dude. I want the wolves, not the sheep.
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Postby Yinao » Mon Sep 03, 2007 1:42 pm

Either way Weasel, the point is plooting is against the rulez regardless. Unless the char is a pthief then thats a whole nother subject so your post is still invalid :roll:. I must say I agree with Aa if newbies want to go then sure they can go and get smoked gotta die to learn. Unless your hard-headed and just die and throw a fit. :twisted:
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