Would be overdue to see Cleric Primes get some help. Supplication is nice, but overall we are at the bottom of the barrel. For the amount of help we supply groups, and literally keeping the mud alive each day, its time to "thank" Cleric Primes for their work. While I cant speak for every cleric prime, I would personally appreciate the help.
Some thoughts I had.
Giving one drachma for every raise a Cleric Prime performs sucessfully. That can be countered by loosing a drachma for every one failed. Keeping the raise formula as it is now.
Since quest groups most always reward the tanks and leaders, it would be a nice gesture to the clerics that often get the short hand of the quest eq. We keep them alive and end up with junk or nothing at all. The drachma would allow us to over time reach the desireable quest eq that we fail to get quest drachma for. Or even regular quest eq when it is handed out.
A spell that increases mana regen by +1 or higher.
A spell that works like spectral shield, even if its watered down id take it.
A spell that makes clerics completely invisible to all mobs, say a wizinvis type spell. Reason being to get us in and out of areas to save those who are toast and need raising.
A spell that can make a cleric invincible to offensive magic spells cast on them for 1 tick. Crunchy clerics might be able to take out some mobs then.
A spell that boosts the efficency of the healbonus for the caster.
Have more mobs, and/or convert more mobs to be injured and damaged by heals cast on them so we can use our strenghts as a weapon. Evil/Undead mobs for example could be hurt.
Most of all, id love it if Cleric Primes could cast a spell that could at least be done to evil/undead mobs, if not all mobs, set them on fire for 2 ticks.
Be a great group spell.
I love the mud, its fun, you guys do a fantastic job. Ive been here since 1994 and plan on being here for a while longer.
Cleric Prime needs some help......hook us up.....please and thank you
Mosaix