by kjartan » Fri Aug 26, 2005 3:15 pm
I am adding some basic clan support to the mud. Basically the mud code will be aware of clans, meaning that (if you want) you can register a clan and then one person controls who is in and out. This will have two immediate benefits, which are both pretty minor:
1. each clan will have a clan symbol, like ~CHAOS~ or some other specific string. Only clan members will be able to have this symbol in their titles. It will check for interior whitespace and be case insensitive, but that's it, so ~CHAOS~ would block ~ Chaos ~ but not =CHAOS=. Probably min length = 5 and if you use a common word like "the" the gods will be Annoyed.
2. we will sell "clan doors" for residences that only allow clan members to pass (or possibly that only allow clan members to open them) for some as yet undetermined amount. Probably comparable to "a bunch o keys".
We may also eventually add some sort of clan support to the arena, so you can have clan-on-clan team fights in there. I am interested to hear ideas about this. I don't particularly want widespread PK, and I don't want clans to get gameplay benefits they aren't getting now because I don't want people to feel like they have to join clans.
At first, at least, only admin-type imms will be able to make new clans and the rule will be that we'll just sanctify existing clans. We will come up with some sort of policy at some point.
This stuff will probably go in at the reboot tonight.