I vote for most plain and simple variant. Which is easy to implement, and easy to understand.
Filk wrote:Gorka wrote:For each rebirth... +2 hit, +2 damage, 10 Bonus Spell Bonus, 10 Bonus Heal Bonus
And .2ac, 2 mr.
Quests cleaned. Remorted bonus granted. Avatar shop purchases persists.
Ok. Sounds like a good plan to me for next 10 years
Teron wrote:Though we can change classos during rebirth, does it mean that perm skills persist once gotten?
Teron wrote:Yeah, I'll let imms draw the line on additional bonuses.
Teron wrote:Exp bonus, honor bonus.
Teron wrote:Quests are reset, personal eq is kept.
Teron wrote:Innate -0.2ac +2dam +2hit +2mr
10 bonus spell bonus
10 bonus heal bonus
7 bonus flail
5 bonus stab damage
5 bonus circle damage
2 bonus weapon damage
2 bonus hand damage
2 bonus sys shock
2 bonus control undead
2 bonus charisma
2 bonus of all saves
Teron wrote:Access to one more class to use primary skills from, starting from secondary
Teron wrote:Avatar shop effects are retained and enabled at 9x40
Teron wrote:Avatar light is either added or picked anew.
Teron wrote:Apply retroactively to Josiah.
Teron wrote:One or several of these, up to imms to decide, whether they are easy/reasonable:
- 25% less spell/skill lag to the maximum of -50%
- no lost concentration on spells
- 100% on skills
- immune to paralysis/fear/blind
- immune to chop
- no hunger/thirst
- rent with 50 more items, carry 100 more
- reduce move lag and/or cost to absolute minimum
- reduce avatar shop costs of 1bil/1mil gold per rebirth (in case of hp/mana/mv, 100mil/100k).
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