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Postby tincts » Sun Feb 24, 2008 10:40 pm

[quote="jezer":2us09w2h]That works... but maybe a better idea is for group leaders to be able to set autoloot off for people in groups? Say for example... there are a bunch of dead corpses in a room with an aggro... the get all command is useful in that case... it could be bad to block it to get round an autoloot problem. Better to treat the cause instead of the symptom.[/quote:2us09w2h]

I think the game's autoloot function is only half the problem, the other half being that people have looters built into their script that they're not turning off.
The man was either mad or both.
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Postby jezer » Sun Feb 24, 2008 11:00 pm

[quote="tincts":2cga34nr]people have looters built into their script.[/quote:2cga34nr]

Does anyone do this? Why would you?
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Postby Tap » Sun Feb 24, 2008 11:37 pm

Problem scenarios

Waiting to 2-3 ticks before u can get item? too long and some items poof within 10-20 secs of not looting.

Also making a bar against get all command..some items are so obscure you would be unable to pick up without a get all command.

Only solution I can see if immediate dis-membering of offender and next time leader forms a group he will know. Usually repeat offenders stay on a perm shit list and will in the long run regret said looting.
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Postby Weasel » Mon Feb 25, 2008 1:19 am

Sometimes mistakes happen, but as Bush says, fool me once, shame on you, fool me again and ..and ..you can't get fooled again ..or something ..err ..THROW THE HEATHEN SCUM TO DEMOGORGON!
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