Quest Rewards System

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Postby Messiaen » Mon May 07, 2007 4:27 pm

I can only see 2 fair methods of distributing quest eq:
1) Immortal that runs a quest announces the order in which ppl pick items
2) Leader does the same

I received a few tells after I got my reward, ppl were wondering what "special" kind of job I did. Well, I think that could happen in two cases. Either they didn't pay enough attention to what is happening or there was some other reason they didn't get it, like I didn't report on grouptell each time I was doing something useful.

I don't quite understand why ppl who simply follow the leader and use their prime classes abilities like blasting/healing/raising/singing etc complaining about distributing the prizes.

And ofcourse I think that randoming for quest eq is a total bullshit. You gotta use your brain to get rewards. I don't mind if that random system is used for distributing ingame eq since you can always get it the other way.

Also I think that blaming leader for anything isn't just right. You don't like your leader? Okay, pick another one.

Now please quit your silly moping and turn your heart to the creator. Amen.
:-)

P.S. Grand respect to Atwell and Akasha.
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Postby Messiaen » Mon May 07, 2007 4:28 pm

I can only see 2 fair methods of distributing quest eq:
1) Immortal that runs a quest announces the order in which ppl pick items
2) Leader does the same

I received a few tells after I got my reward, ppl were wondering what "special" kind of job I did. Well, I think that could happen in two cases. Either they didn't pay enough attention to what is happening or there was some other reason they didn't get it, like I didn't report on grouptell each time I was doing something useful.

I don't quite understand why ppl who simply follow the leader and use their prime classes abilities like blasting/healing/raising/singing etc complaining about distributing the prizes.

And ofcourse I think that randoming for quest eq is a total bullshit. You gotta use your brain to get rewards. I don't mind if that random system is used for distributing ingame eq since you can always get it the other way.

Also I think that blaming leader for anything isn't just right. You don't like your leader? Okay, pick another one.

Now please quit your silly moping and turn your heart to the creator. Amen.
:-)

P.S. Grand respect to Atwell and Akasha.
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Postby Messiaen » Mon May 07, 2007 4:31 pm

Oop! Sorry for double post, thought there was some error.
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Postby 13 » Mon May 07, 2007 5:14 pm

randoming for quest eq is gay
agree
what did you get?
The perfect blend of poetry and meanness..
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Postby Autolycos » Mon May 07, 2007 5:22 pm

I agree Messiaen is gay!

Yinao confirmed it! :twisted:
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Postby Messiaen » Mon May 07, 2007 5:45 pm

Object 'gauntlets black despair quest low limit given_out ', Item type: UNDEFINED
Item is: GLOW CAN-SHAPESHIFT
Weight: 0, Value: 50000000, Worn in: TAKE HANDS
Can affect you as:
Affects: MANA by 20
Affects: REGEN_MANA by 1
Only those who are at least adept magic users, clerics, druids,
necromancers, or monks may use this item.
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Postby Avalon » Mon May 07, 2007 6:55 pm

The only true fair method I've ever seen for distributing quest equipment was done by Kjartan a few years ago. He created an unique item (soapstone rose) and gave every member in the quest party a rose. That's probably the only method that would be totally fair. (There are only 7 of those roses in the game... and I gave mine away)

Create an unique item for each quest and give that same item to every member, and never hand it out again. It has the double bonus of making every quest memorable and unique.

Thoughts?
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Postby Messiaen » Mon May 07, 2007 7:15 pm

Okay, whats the motivation to be useful for a group then?
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Postby brady » Mon May 07, 2007 8:31 pm

[quote="Messiaen":599ehfan]Now please quit your silly moping and turn your heart to the creator. Amen.[/quote:599ehfan]

Point me in the direction of Jake.
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Postby Avalon » Mon May 07, 2007 8:56 pm

If you need motivation for questing, then you've already lost the spirit of questing itself wouldn't you say? And there's always the option of having the quest item for the group being improved or decreased based on the group's abilities.

As an example, take the Celestials Quest that we just completed. What if instead of the rewards that were given out at the end, we were all given this:

Object 'Celestial Shroud Quest', Item type: ARMOR
Item is: HOLY GLOW MAGIC
Weight: 0, Value: 50000000, Worn in: TAKE NECK
AC-apply is -0.7
Can affect you as:
Affects: RESIST_CHEMICAL by 10

I'm just proffering ideas. There could also be another set of unique items given out by the immortal's discretion to deserving members of the quest group - in addition to the regular prize everybody got.
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Postby Medios » Mon May 07, 2007 9:14 pm

After reading some of these posts I decided to hand my thorny vine bracelet down to Rynquald. I know he was wanting something for his thief. Although it is only a weekly thief item it is still out of game eq. There you go Broc I passed down some "quest" eq for what I received. It is sad that the only alternative you guys think of is "not handing out quest eq". Somebody try leading a 20 man group then get back to me. Good job Atwell I know how much of a pain these guys can be. Much thanks to Akasha for running this well thought out quest.

Mike

PS 130 drachma just for the finale, Good God. I remember Zarc killing us for 3 hours with tarrasque then letting some of our eq get looted and renting.
Fight the Good Fight!

~[DoW]~
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Postby Mosaix » Mon May 07, 2007 9:26 pm

Messiaen's post is written through some sort of rose colored glasses.
The system of prize giving was altered mid-stream so you could pluck a high item, id say thats rather special.

Shame on you Messiaen. I implore all clerics to not heal or raise during the next quest. See how well you do with a 15wis warrior with cleric quad doing the raises and heals. Madmax and I heal for over 400 per restore, i fully guarantee with him I and whoever else healing, was the only reason the tank even stayed alive when it was loosing 800-1000hps a round. Good luck completing this last style of quest with tert and quad cleric restores with no healbonus eq.
Just because those who do the work are taken for granted, doesnt give Messiaens the ground to stand on to try to keep us quiet when we get loud about it.


Im going to ask the question again, what makes the leader and tank so important that in EVERY quest they get the highest prizes. At what point do those actually doing work for the group during a quest get rewards?
Why on earth cant blasters and healers get good prizes on at least a semi-regular basis? Questing as a group should yield proper quest rewards. The leader and tank cant do it on their own, yet are reaping the highest eq on a regular basis of the work of the group as a whole.

Set limits to what an individual can horde in quest eq. That quest eq is vaulted on this game is point enough to prove the prior sentence.
Hold a quest with all the eq thats been vaulted for over 2 years. Id bet the eq bag would be legendary.

Akashas quest was fantastic and im going to say it again and again.
The eq given out was impressive, let alone the reward of group drachma during the 2 weeks. Never in my 14 years of playing have i been in a group with that much stuff at the end.

My rant in this thread is for when the quests dont have this level of fun and stuff, and or to correct the leader and tank always getting the highest prizes each time. They do good work and make it fun, but so do the rest of us.

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Postby brady » Mon May 07, 2007 10:04 pm

[quote="Medios":3d077306]It is sad that the only alternative you guys think of is "not handing out quest eq". [/quote:3d077306]

I don't think it's a GOOD alternative. I think it is really unfortunate that these conversations are almost a guarantee after every major quest where eq is given out. I think it minimzes the effort that EVERYBODY put forth and I think it discourages future quests.

I don't like randoming for quest eq so I left (after one brief expletive)-- I'd rather be picked last. I was only around for one 3-part mini and the final and I got 200 drachma for my effort--I was satisfied.

What you failed to offer was a reasonable alternative that would stop everybody from taking a dump on what should be a postive thing for the mud.
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Postby Gimlet » Mon May 07, 2007 10:11 pm

how bout doing this --

next time after quest when rewards are handing out, if you feel u deserve a piece of eq or a high pick, state your feelings there and then. argue your case, say your worth, fight for your rights.

but for god sakes posting about it on the crier over and over again (this happens after every single quest) is getting lame.

there's always the argument on being useful and outshinning the rest. Sure, blasters and clerics are well worth their weight in gold, I've always argued they deserve some good stuff in quests. But then again, is it the player that benefitted the group, or the classo? If the char would've made the same impact (or more) if someone else was playing it, then his usefulness is just limited to his spells, etc. It's when someone thinks/helps outside of his char does he/she deserve a high reward. It's not hard typing HEAL or RAISE DEAD, however indispensible they are.

Same thing with tanking. Why on earth does a tank deserve a piece of quest eq? (No disrespect to Toxis) But they die 90% of the time anyway, and most just have their tank scripts set up to autorescue, and whine their hp's. They're just there to die over and over and over. Isn't that what a tank is suppose to do? They argue that they run the risk of losing lots of xp during a quest coz they die so often. Well, DUH. Which char in group isn't at risk for death? Besides, if the tank goes down, more often than not, the following 50% of the group follows.

atwell did a great job.. he didn't panic, he didnt scream at people. level-headed leadin is what we really need in mass-death quests like the one akasha ran :)
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Postby Autolycos » Mon May 07, 2007 11:45 pm

[quote="brady":1zrjraoa]What you failed to offer was a reasonable alternative that would stop everybody from taking a dump on what should be a postive thing for the mud.[/quote:1zrjraoa]

never gonna happen..

no matter what.. someone will be offended somewhere..

it's as inevitable as Brad buying another char..
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