I think the real problem is unbalanced CLASSO not CLASSES.
For example...
Person X - Classo Order - A, B, C, D
Person Y - Classo Order - D, C, B, A (Reversed Order)
Class A rocks prime, sucks at lower position
Class B if not prime is not much different at 2nd 3rd 4th
Class C yada yada
Class D yada yada
So if an Imm, tries to depower Person X because he realises they are overpowered, if the imm does this in a wrong way... person Y gets a real short end of the stick, because it's there last class and it sucked anyway and it feels like a double nerf!
That is to say... some primes in certain classo's are more powerful than others... when ever you try to balance one class, you end up unbalancing someone else class order, who has that class. I have thief third on Jezer... believe me... it sucks!
So we go tic for tac, debuffs and buffs to classo's and skills, annoying everyone in the process.
Time to sit back and do some planning! As one of my old teachers used to say... [b:1pkuwq0u]1 hours hacking can save 5 minutes planning![/b:1pkuwq0u]
You need to balance the abilities of each class first... but then you have to make sure that they balance in comparison with each other in positions 2, 3 and 4 AS WELL!
Of cause it's going to seem like a Cleric, Bard, Necro, Druid is underpowered... but just because someone switched class order and went Necro Druid Cleric Bard and it kicks butt... should NOT CALL FOR NERFS! At this point they should be almost as good as each other.
Class order is too important, it makes some classo's rule and others suck. You can't keep addressing the symptoms... address the root of the problem.