Thiefs vs Monks

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Postby Leaf » Wed Jul 25, 2007 3:00 pm

[quote="13":19cb7qkd]the thief opened up defenses with exc blow[/quote:19cb7qkd]

I don't even see a "Stab" in that battle. Guessing Alias beening a smart
ass and saying he doesn't need monk or thief for that fight :p
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Postby alias » Wed Jul 25, 2007 3:04 pm

The group thief opened w/ excru blow and then we whipped her ass for still being alive.
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Postby Autolycos » Wed Jul 25, 2007 4:05 pm

nah... Alias is being modest.

he don neehd no steenkyn group.

Alias r tuff, he beat dat bytch down
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Postby Yinao » Wed Jul 25, 2007 8:19 pm

Banedon (Stoopid monk) compared to Autolycos (Thucking feef w/o Monk) what more comparison is needed?

8) 8) 8)
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Postby Autolycos » Wed Jul 25, 2007 10:54 pm

cackle :twisted:
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Postby *Krom* » Wed Jul 25, 2007 11:46 pm

Thief is a fairly one-dimensional class, stab is your main skill.

Monks get great damage reduction (a prime monk avatar like nab has 16~18 damage reduction per hit, vs. 10~12 for the warrior monks), this alone on a mob with multiple attacks has a huge impact. 6 hits * 18, you do the math, over 100 points a round. Monks get counterstrike which is great for soloing. Monks strike costs no move and is pretty close to thiefs circle. Non prime monks get this skill, while non thief primes dont get circle. Monks have several item slots with multiples of hand damage, thiefs really do not have any ingame items that do the same (now there is an drachma item). Monk has numerous other skills as mentioned, flury, focus, etc...and grip is better than you think, but not better in large groups than a thiefs stab. Grip does affect more targets than stab as a bit of tradeoff.

With all those advantages, you want to make grip on par with stab?

I do agree, you see a lot of thief as a primary class and not a supporting class, monk is the other way around, on newer chars.
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Postby Leaf » Thu Jul 26, 2007 10:37 am

I would agree Krom that Thief's main skill is stab and pray that the mob
dies, or if it doesn't they don't have "much" of a lag to blast it to death.

Talking about dam reduce, and about Nab :) Your saying that the cap is
16~18 or nats? I know Monk Prime will have more of a cap, but I don't
believe there are any eq in game (drachma/auto) that offers more dr.
Now if Monk Prime has a more natural reduction, then I didn't know or
can tell on the mobs that I hit.

Counterattack, is a great skill when it was first put in. However many wa/mo
used the skill and it was almost the same as "Parry". So it was changed,
and it works about 20% of the time. So when soloing, Monks will get
hit about 80% of the time. Not so great when soloing a high hitting low hp
mob.

Cricle/Strike = Strike is better, not even an issue. Non-primes gets the
same benefits as a prime. I know they use to cost mov but sucked up
Monks mv like no other. Thiefs get ... +2-3mv per lvl as a monk gets 1mv.

Hand Dam/Dam, Thief will always stab harder then a monk. Round for
round, a monk natural dam will > more then a thief. However no one
wants to chop a mob down. By beating then down.

Monks skills are nice, but flurry cost (20-25) mv which is alot since we only
get 1mv per lvl. Kensi faster focus, and unless there is a change that I
don't know its about the same amount of dam as regular focus that a non-
monk can do.

As alot of ppl have already talked about, Grip is a great skill. However the
2 round lag it does, and making monks have 0 attacks does hurt. Alias
put it best I believe.

I'm not saying grip should be = to stab, but for a prime Monk maybe show
some more love :)

(Most of been one of my longest posts)
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Postby Leaf » Thu Jul 26, 2007 10:42 am

On the side note ....

How many 5x40 or close to it do we have on the new classes???
Bards/Druids/Necros?

How many 5x40 or close to it do we have on Monks??? Nab & Dogs? 2?
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Postby 13 » Thu Jul 26, 2007 10:56 am

leizu and daedalus and then stryx are druid 40 tards

forest guinex mandos and necro 40 tards

minstrel and tali are the only 40 bards that I know of

nab is the only monk

and then we have zildjian and blackula!!!! who are the only real players not using ANY old class :)

those fu cking thugs!
The perfect blend of poetry and meanness..
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Postby brady » Thu Jul 26, 2007 11:10 am

:roll:
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Postby Leaf » Thu Jul 26, 2007 11:10 am

Add Quake as Necro

I think there was another druid or necro ...
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Postby banedon » Thu Jul 26, 2007 3:13 pm

Couple things.

First, there are a handful of +reduce dam items, but sadly most are drachma items.

Second, while gripping, you can still strike, and possibly kick the mob.

Third, I'm slowly working my way towards tard with bane, so hopefully sometime this decade I'll make 5x40

Last - for old players and new ones alike who don't know or who have forgotten. Web, and possibly some other dbuffs WILL NOT work until monk releases the grip. My guess is the reasoning behind this involves not wanting the monk to get webbed/hit with dbuff too.
That which does not kill you makes you crazier.
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Postby Leaf » Thu Jul 26, 2007 3:16 pm

I think only reduce dam eq are drachma, besides auto.

Yes you can strike after you grip ... after two rounds on getting beat.

Hope you will be a monk to 5x50

Yea debuffs do not work when monks grips, seems like they don't want
monks to get "hit" with any debuffs.
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Postby banedon » Thu Jul 26, 2007 3:24 pm

Theres the auto, theres a forge in Gossameringue, and theres 4 drachma items.

I know that anything else i try to do besides strike is lagged, but my strike always seems to hit pretty quick, lemme do a couple runs to see.

hell dont give them any ideas, its been hard enough tryin to get 40 levels per class
That which does not kill you makes you crazier.
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Postby Leaf » Thu Jul 26, 2007 4:09 pm

Forge in Gossameringue has been remove I believe.
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