Oboe wrote:Gorka, your summary of my position is complete, but I'll elaborate a bit. For
me, the pleasant part of gaming is measuring the effectiveness of numerous
techniques, then selecting optimal strategies using that evidence. When a
thread proposes making a technique work differently, granting that petition
obsolesces evidence I've collected. That's a loss of progress. Granting the
petition also gives the proposer a shortcut (less need to measure when you can
convince staff to make the game conform to your proposal). That doesn't harm me
directly, but it suggests proposals to staff can outperform careful measurement.
I prefer a game where measurement is king. How do you see it?
Driven wrote:Please don't derail the point I'm making here with the fact that non-bard primes do almost as well as bard primes in this regard. To remove charm person for Bards would be like saying 'yea, your greatest strength, that thing you've been honing all this time, I don't really want you to be able to use that in solo'.
I'm not suggesting charm person should be removed from Bards, I'm suggesting it's current use is really an exploitation and should be reworked and "legalised" more using charisma.
Well that's outrageous Josiah, at least half your points are just factually wrong.
Josiah wrote:Charm Person predates both bards and charisma
Josiah wrote:After 25 years of revision, you can safely assume that most things in the game are 'game mechanics' rather than 'exploits'
Josiah wrote:"Confirmed with Breeze?" Were you expecting him to check the code for you.
Josiah wrote:Sphairai, I'm talking about reliable damage, not your highest ever damage on a round where the weapon quintuple procced.
Josiah wrote:Love to see a screencap of someone 'playing' the shofar.
Josiah wrote:Counters is a great recent addition to the game, but it seems likely that it could miss bonus positional damage.
Josiah wrote:I'm confused about how I was hypocritical
Josiah wrote:G, you might want to get more experience with Bards
Josiah wrote:I'm not a bard.
If you factor in the proc damage damage 1 out of 6 rounds average... The damage super cedes your bare handed attacks with flurry. Not going to count your strike, unless I can count my firewind... either way, bare handed is now inferior to proc weapons.
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