I tend to not look so far ahead sometimes, but yes people would abuse the drachma idea so that wouldnt work. I didnt think of it in that light.
Perhaps there is a way to award at least one cleric prime type of eq during a quest so that it gets to the healo?
I really really appreciate the ups to aerial and dark mace. I really like dezakins idea of making a avatar type dark mace that sucks in mana. That would be extremely cool. If not/also maybe the weapon stays in place until you remove it. In other words it doesnt poof when the spell ends.
I can agree to understand the thoughts on some of the other spells. The comments were fair. But if I may ask again to please make it possible for cleric primes to set mobs on fire. Would make grouping even more fun

The spell doesnt even have to do all that much damage. Call me a pyro, just sounds like a spell a cleric might be able to cast. Again if only on evil/undead mobs. Also the total invis would be helpfull for us to run and save the masses. The handfull of cleric primes that would benefit from that shouldnt offest the mud too much, and it would make us more valuable as players to the mud as a whole.
Thanks for listening, and I truly appreciate the efforts made towards cleric primes.
Also Weasel makes an excellent point in his last post. Frankly monks make better tanks now than a warrior does. That seems goofey.
Mosaix